F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Year 2 is for the topic of Addition and subtraction. Students explore and test a range of computation strategies to solve additive situations – situations involving addition and subtraction.
This planning resource for Year 3 is for the topic of Place value. Students consolidate and deepen place value knowledge of two- and three-digit numbers. They do this by partitioning, rearranging and regrouping numbers to help in addition and subtraction calculations.
This planning resource for Year 3 is for the topic of Patterns and number facts. Students extend and apply knowledge of number facts to 20 for addition and subtraction and extend to larger numbers. They demonstrate proficiency with multiplication facts for 3, 4, 5, and 10 and further develop their knowledge of related division ...
In this first of three lessons, students investigate the concept of Yuendumu leaf games and stories and become familiar with how they can be used for addition, subtraction, quantification, counting and subitising.
This planning resource for Year 5 is for the topic of Fractions. Students utilise their understanding of the magnitude of fractions to add and subtract a variety of fractions. Students need to be able to understand fraction notation (e.g. the meaning of the numerator and denominator) and represent repeated addition and ...
This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).
In this game, students add single digit numbers and subitise domino dot patterns.
This planning resource for Year 7 is for the topic of Addition and subtraction. Students compare, order and solve problems involving addition and subtraction of integers.
This planning resource for Year 2 is for the topic of Patterns and number facts. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall ...
This planning resource for Year 4 is for the topic of Find unknown values. Students further develop their algebraic thinking and strategies to find missing or unknown numbers in addition and subtraction related problems.
Students make calculations with money.
This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.
This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.
This game challenges students to use their knowledge of place value to add and subtract random numbers in order to meet a target value.
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 2 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...
This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
In this task, students take the role of the owner of a cake wholesaler, baking and supplying cakes to local café businesses. As café owners order their weekly cakes by the slice, students are required to add unit fractions together to calculate total cake orders. They then solve problems associated with subtracting fractional ...
This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.
This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.