Mathematics / Year 2 / Number and Algebra / Number and place value

Curriculum content descriptions

Explore the connection between addition and subtraction (ACMNA029)

Elaborations
  • becoming fluent with partitioning numbers to understand the connection between addition and subtraction
  • using counting on to identify the missing element in an additive problem
General capabilities
  • Numeracy Numeracy
ScOT terms

Subtraction,  Addition

Interactive

Wishball challenge: tens

Challenge your understanding of place value in whole numbers up to 99. Receive a starting number, such as 86, and work towards turning it into a target number, such as 18, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting number. ...

Online

Paying It Forward Years 3-4

This resource is a cross-curricular unit about how identity and welfare is affected by the groups and places that students belong to and the services that local government provides. They learn that fair isn’t always equal, the importance of integrity and the role of laws and responsibility in protecting their rights and ...

Online

Find unknown values: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Find unknown values. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall and ...

Downloadable

Algebra: Foundation to Year 9

This comprehensive resource describes the progression of algebra-related ideas and algebraic thinking. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in algebra including teaching and cultural implications.

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Addition Year 3 - Calculate

This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.

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Work sample Year 3 Mathematics: Ways to make 18

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 3 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Park Ranger Problem Solving: An ‘Addition & Subtraction’ Rich Task for Years 3–4 - Calculate

The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.

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Subtraction Strategies - Calculate

This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).

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Salute - Calculate

This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.

Downloadable

AERO Ochre Maths Year 3 Unit 2 - Exploring calculation strategies

This sequence of 15 lessons will teach students various calculation strategies.

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Space Race Game (Introducing Algorithmic Thinking) - Calculate

Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...

Video

Numbers Count: Adding two numbers

How many different ways can you think of to add two numbers to reach ten? Watch this video to learn them all!

Video

What is a quarter?

What is a quarter? You get quarters when you divide a whole into four equal parts. Each one of these four parts is a quarter. Watch this great explainer produced by Monique in collaboration with ABC Splash and see how she explains quarters.

Online

reSolve: Algebra - Equivalence

This sequence of two lessons builds students' understanding of equivalence as balance. The equals sign is used to indicate the same value on both sides of an equation. Students develop their understanding of equivalence by looking at balancing scales with blocks of different weights. Each lesson is outlined in detail including ...

Interactive

Musical number patterns: musical times

Make some music by building up rhythms from four instruments. Make a counting rule that matches a pattern on a number line. Select the start number and then select a number to count by. For example, describe a sound pattern where a saxophone waits on the first note, and then plays on every eighth note. Add a second number ...

Online

reSolve: Authentic Problems: What's For Lunch?

This sequence of four lessons invites students to investigate how many of a chosen food item are eaten at their school in a year. Students identify the mathematical knowledge they need to find how many of the selected items they eat in a year and devise a plan to find the total number, using grouping, partitioning and repeated ...

Interactive

The number partner: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for breaking up numbers into pairs of smaller numbers, eg 15 = 11 + 4. Work through examples of whole number pairs and sample questions. Apply these principles to solve additions or subtractions.

Interactive

Wishball challenge: hundreds

Challenge your understanding of place value in whole numbers up to 999. Receive a starting number, such as 328, and work towards turning it into a target number, such as 177, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting ...

Interactive

Wishball: hundreds

Test your understanding of place value with three-digit numbers. Start with a three-digit whole number such as 507. A spinner provides a randomly generated digit. Choose its place value and add it to (or subtract it from) your starting number. Work towards a given target number, say 539, using other digits. You can choose ...

Online

Show me your money - years 1 and 2

This is a teacher resource consisting of a set of student activities designed to encourage learning about the appearance and value of money, accompanied by copy masters and a detailed teacher guide for each activity. The activities make use of Australian coins and notes, and also Japanese and Singaporean coins, and include ...