F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Your search returned 22 results
This study guide explores the modern practices in sustainable farming and its role in the future of food production. It investigates the challenges Australian cattle and sheep farmers’ face and how science can help them to meet the challenge of sustainably feeding the world with a growing population and climate variability. ...
This is a unit of work about disability rights, accessibility and liveability. It explores: liveable communities for diverse groups of people; assessing liveability of a local places for people with disabilities; disability rights and accessibility; and accessible transport services. The resource includes: an introduction; ...
This is a teaching-learning resource containing teaching strategies and student activities about the effects of environmental features and land use on the comfort, safety and health of manatees and loggerhead turtles in Belize. The resource has seven tabs, six of which are relevant. The first four set out the steps in the ...
This is a 29-page PDF unit of work for year 7 that comprises a two-part teaching and learning sequence on waterways. 'Assessing the health of the waterway' involves students collecting data to assess the water quality of a local waterway, while 'Creating a map of the waterway' involves them using Google maps to display ...
This PDF unit of work is one of a series of resources accessible by searching the list in the series.It includes two teaching and learning sequences: 'Water journeys' focuses on the water cycle, and 'Pure water' focuses on the processes and people involved in creating and managing drinkable water. It provides Australian ...
This is a web resource that provides a student worksheet about the safety aspects of working with waste, accompanied by a teacher guide. The teacher guide comprises suggestions for a lesson on handling solid waste, including developing a class safety code. The worksheet contains questions for the students to reflect on ...
This unit uses dance, drama, visual arts and music to communicate student-created safety messages. Using a community-based scenario, students devise an improvised drama and choreograph a dance to highlight the importance of safe track-side behaviours; they use artworks to explore the effect of colour before creating a cartoon-based ...
This learning sequence invites students to analyse the 'Dumb Ways to Die' advertising campaign and how the key messages are communicated to the audience. Students then design a new iteration of the Dumb Ways to Die campaign, that could engage a young audience and provide messages about travel safety not covered by the original ...
This unit uses the idea of track safe behaviours as the stimulus for Arts activities including the lines on a platform to explore artworks that use line as medium; dramatising safe behaviours through role play; and exploring sounds and music associated with trains in order to compose and perform music that simulates a train ...
This unit uses various arts practices as the stimuli for exploring the safety message of Stop, Look, Listen, Think. Students create woven artworks to incorporate safety messages; they collaboratively develop a play about safety; and explore rap as a music form and combined with dance convey a safety message in a performance.
This is a unit of work that uses the concept of rail safety and the setting of the rail network to explore character, roles and situations; there is a particular focus on bullying and the bystander effect. Learning opportunities for students include scripting, performing and revising their own drama. The resource includes: ...
This is a unit of work that uses the rail network to explore the characters, situations, viewpoints and actions that occur in this setting; there is a focus on how to behave safely on and around the rail network. Learning opportunities include scripting, performing and revising a drama performance as well exploration of ...
A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...
In this lesson students explore slalom sports and how competitors maximise speed when completing a course. Students research different slalom sports and then share their findings with the class. Students investigate the impact of distance and friction on time to complete a course through digital and unplugged activities. ...
In this lesson, students explore connections between science, design, and technologies through the lens of food innovation and food science. Students look at interesting and unusual food products, using food textures as a jumping off point to explore the relationship between chemistry and food. Students then experiment ...
is lesson provides a great introduction to the idea of separating mixtures and enables students to consider separation as a process that operates on macroscopic levels. Students also learn about waste management and recycling processes in Australia. The lesson provides students with an opportunity to engage in hands-on ...
Reducing carbon dioxide emissions and sustainable energy use and are two of the major issues facing the world today. This project explores energy use in homes, and compares individual energy use with the class average and calculate and graph CO2 emissions.
This lesson plan engages students in finding ways to reduce plastic waste in food packaging. Students investigate problems created by plastic waste then observe ways these issues are being addressed. They design new packaging for food items that currently produce excessive waste then test their designs objectively. The ...
In this sequence of lessons students explore how electrical energy can be transferred and transformed in electrical circuits, using Makey Makey boards as the basis for experimentation and recoding of data.
In this series of lessons, students use a basic programming language to design and create an app for younger students to encourage them to use public transport safely. They explore basic user-interface principles and take into account aesthetics and the development of a positive user experience. Their goal is to create ...