F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.
This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.
This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.
This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.
This sequence of lessons integrates game design using scratch and a Makey Makey programming board.
Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.
The cards include a variety of games designed to develop the skills of a range of sports and to encourage children to have fun and get active by focusing on skills not drills. The activities are based on the Game Sense approach, with the objective to develop in school-aged children a love of physical activity that will ...
A memory-testing game was played by the Walbiri children of central Australia. Players were required to recall sand-drawing maps of the locality after watching for a short time. This was a game that helped the children remember and identify the surrounding topography. This is a memory-testing game using various objects. ...
Young children in the Bloomfield area of north Queensland played the game of birray (march-fly). It was observed by Walter Roth in the early 1900s. This is a game where a chaser (birray) attempts to tag (touch) other players. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with ...
In many areas of Australia people played skills practice games, where they threw objects at each other. These included sticks, mud and stones of various sizes. A spear-dodging game called tambil tambil (refers to the blunt spears used) was played by the Jagara (Jagera) people of the Brisbane area, as part of sham fights ...
Riawena means ‘fun (sport)’ in the language used by the Aboriginal people of the Oyster Bay area of Tasmania. A number of the games and activities can be conducted as athletic events. The Yulunga: Traditional Indigenous Games resource was developed to provide all Australians with a greater understanding and appreciation ...
This was a ball game played by the Kabi Kabi people of south Queensland. The game was played with a ball made of kangaroo skin, which was called a buroinjin. The ball, which was smaller than a soccer ball, was sewn with tendons and stuffed with grass. Teams from different groups played against each other. The game was often ...
The boys of the Aranda and Luridja of central Australia played a hitting game. A small cylindrical stick, sharpened at each end, was laid on the ground. A longer stick was held in one hand. The player hit one end of the stick to make it bounce into the air and as it rose it was hit with considerable force. A hitting and ...
In various places accounts have been recorded of leaves being folded into shapes to make a propeller or ‘spinner’ type of toy. The children ran with them or held them into the wind, or they were thrown into the air to drop to the ground. This is an activity using a small propeller (plastic or wood) fixed to the end of an ...
Finding-the-object games were played in many parts of Australia as well as the Torres Strait. The objects to be found were usually the eye lens of a fish or other animal. The hidden article would often be the lens, obtained after cooking, from the eye of a fish, possum, rat or wallaby. The usual method of hiding the lens ...
In areas of north Queensland, a game of throwing skill was played. A large bone, such as an emu shinbone (with twine attached to it) was thrown over a net (used to catch emus) into a pit or hole. Considering the distance to the hole, great skill was required to correctly aim the bone and ensure that it did not touch the ...
As in various other cultures, stone skipping (throwing) along a surface of water was played by Australian Aboriginal and Torres Strait Islander people. On Dunk Island in Queensland, the throwing of cuttle-fish (krooghar) bones was observed. The bones were thrown along the surface of the water like ‘skipping stones’ and ...
Spin-tops were made from the gourds of the Benincasa vacua, in an area of north Queensland. The people in the Cape Grafton area called them bunbuja. A spin-top was made by passing a stick through the gourd and then fixing the stick into position with twine and beeswax. Spin-tops were used only by the men, and spun by twirling ...
The marn-grook or ‘game of ball’ was played by some Aboriginal groups in Victoria. The men and boys would joyfully assemble when the game was to be played. The ball was often made of twine formed using the twisted hair of the possum. It was of a good size, somewhat elastic but firm and light. The ball was given to the ‘best’ ...
This is a version of a game from the Torres Strait Islands, using the thick, oval, deep-red fruit of the kai tree, which is quite light when dry. This is a hand-hitting (volley) game where players attempt to keep the ball in the air for as long as they can. The Yulunga: Traditional Indigenous Games resource was developed ...