F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This project will explore two ways of controlling the flow of current to a LED using a button and switch. No programming is initially expected in this project, however once students are comfortable with connecting or sewing their circuits and attaching lights, a follow-up project that involves using a pre built Arduino ...
Home automation is all the rage. You talk to your mobile phone to control the lights, the fan, the air conditioner, or your pool pump. But how does it work? In this lesson, we explore the AI that could power a home automation system.
Investigate home automation systems, including those powered by artificial intelligence (AI) with speech recognition capability. These suggested activities for year levels 7-8 are designed for students using general purpose programming languages JavaScript and Python, with similar content to the visual coding lesson Home ...
In this lesson, students explore our Solar System in Augmented Reality (AR). Students start by exploring a set of AR flashcards that present the Sun and Planets in our Solar System and then go on to use the Metaverse App to create their own AR solar system experience based on research.
Watch this clip to see sumo robots in action! UNSW student and Robogals member Jonathan Loong explains how the game works. How do the robots know when to turn around and move back into the ring?
This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...
This lesson plan introduces students to the practice and applications of using drones to take aerial photographs. Students learn safety procedures regarding the use of drones then capture images of simulated disaster areas. Students observe the use of drones in science and technology-based endeavours and suggest new applications ...
This resource embeds the use of online collaboration tools and 21st century learning skills in a student-centered hands-on project designed to welcome refugees into their community. The syllabus outcomes are aligned to NSW Stage 4 English, Geography or Visual Arts but this could be used with older or younger students by ...
Ever wondered how robots work? Watch as students and Robogals members Claire and Stefan introduce you to one of their robots. What does Claire say about robot languages? And what does Stefan say about how the robot knows what's in front of it?
How many different paper plane designs are there? Lots! Watch as Dylan Parker, paper plane expert, demonstrates some of his favourites. Notice the way the different shapes and features of the planes cause them to move through the air in different ways. Which one do you like the most? Why not have a go at making something similar?
This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.
Artificial lighting methods have changed with the invention of new lighting technologies designed to be more energy efficient and to reduce the use of resources. Since electricity has been used as an energy source, incandescent and fluorescent globes and, more recently, light emitting diodes (LEDs) have been used in our ...
We don't normally associate robotics with farming but, in fact, robotics have revolutionised farming and agriculture in recent years. Find out how some strawberry farmers are using drones to disperse 'good' bugs for pest control management. Can you think of some other ways drones could be used to help farmers?
In this interactive, students work through the engineering decisions required for the wing and engines configuration best suited for four different requirements. Students select from different wing and engine designs that are each rated for build cost, fuel burn and wieght. The first three options focus on designing low-cost, ...
This is a video about biodynamic grape growing and wine production at Cape Jaffa Winery in South Australia. It is narrated by co-owner and winemaker Anna Hooper, who describes the wine regions in which the vineyard is located, its soil types, and the main wines grown. She goes on to illustrate the winery's commitment to ...
This is a unit of work about using design, technology and innovation to improve agricultural methods. Learning activities include: examining technology used on farms, exploring a virtual farm, looking at careers in the field of agricultural technology, examining current problems experienced in agriculture and looking at ...
This is a unit of work that focuses on improvements in livestock and crop production brought about by agricultural practice, scientific research and technology. The unit is organised around six learning experiences that include investigating how agricultural products have developed over time; identifying the role of technology ...
In this lesson, students explore how to design and implement a simple Augmented Reality (AR) poster experience using Unity 3D and Vuforia SDK for Unity 3D. This lesson is within the context of a Space-themed example, however, it could be used for other contexts such as Biology, Geography, Art or more.
In this lesson, students explore how to design and implement a simple Augmented Reality (AR) world to project DNA model using Unity 3D and Vuforia SDK for Unity 3D.
In this lesson sequence students investigate the CSIRO indigenous seasons calendars and produce a searchable database that will capture data using two data sources.