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Using Technology and Design in Agriculture

This is a unit of work about using design, technology and innovation to improve agricultural methods. Learning activities include: examining technology used on farms, exploring a virtual farm, looking at careers in the field of agricultural technology, examining current problems experienced in agriculture and looking at ...

Interactive

Waste and materials – sustainability action process (Years 3–6)

This resource guides students through an extended school-based or local investigation focussed on waste and materials using the five-step sustainability action process. The resource supports the investigation of a real-world issue or problem. Students develop and implement a chosen sustainability action and then evaluate ...

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Food for thought

Food security, or sufficient access to safe and nutritious food, is of rising global concern. Watch this animated clip to discover the main problems facing food security, and to see some suggestions for solutions that might incorporate strategies like waste management practices and emerging technologies.

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Hour of Code: Saloni on the If/Else block

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Saloni explains what an If/Else statement is and looks at how If/Else blocks can be used to program the movement of a zombie character. This is the fifth of seven clips in ...

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Hour of Code: Introduction

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics.  This video explains what computer science is and what a computer programmer does. This is the first of seven clips in the Hour of Code tutorial. To try your hand at coding visit learn.code.org

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Hour of Code: Mark Zuckerberg teaches Repeat Loops

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this instructional video, Facebook's Mark Zuckerberg explains what a Repeat Loop is and how to use the repeat block. This is the second of seven clips in the Hour of Code tutorial. To ...

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Hour of Code: Bill Gates explains If statements

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Bill Gates, creator of Microsoft introduces the If statement. He explains that the If statement is a fundamental concept in computer programming. By demonstrating the use ...

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Building a weather satellite

Designers and engineers improve upon existing products all the time. How important do you think it is to update and enhance something like a weather satellite? Can you think of some other objects that could be improved upon?

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Catalyst: Can you solve the 'travelling salesman problem'?

Imagine you are a salesperson having to travel between multiple locations. How would you achieve this in the quickest way possible? This is a problem that has stumped mathematicians for decades, and there is even a prize for anyone who can come up with an algorithm to solve it. In this video, three methods are used to try ...

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Unplugged Activity: Graph Paper Programming

This video introduces one of code.org's unplugged activities and provides an introduction to programming without the use of computers. One student takes on the role of "programmer", drawing arrows and scribbles on paper to guide the other student to re-create a particular picture. For more information on the activities ...

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Hour of Code: Saloni teaches If/Else statements with Scrat the Squirrel from Ice Age

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, Saloni explains what an If/Else statement is. With the help of Scrat the Squirrel from Ice Age, she goes on to demonstrate how If/Else blocks can be used to program characters' ...

Interactive

Ecospace

A resource for Stage 3 students called Ecospace which takes students on a journey through the design process, requiring them to explore a real space in their immediate learning environment and to show a real school audience how improvements could be made.

Interactive

Invictus Games Sydney 2018 – Design and Technology – Stage 5

How can we make our contemporary world more inclusive? This Stage 5 Design and Technology module, Build a better world - investigating inclusive and accessible technologies and spaces, explores inventions and architectural designs that seek to improve access for those with disabilities throughout their everyday routines. ...

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Learning from design 'mistakes'

Finding the solution to a design problem involves generating creative ways to address a need or difficulty. Design is the key and it often involves an engineer. In this clip, explore what an engineer is and what they do, and see an example of how NASA engineers might plan, create and test an idea to fix a space station.

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Hour of Code: Chris Bosh teaches Repeat Until statements

The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics. In this video, basketball star Chris Bosh explains the difference between a Repeat Until command and a Repeat Loop command. This is the third of seven clips in the Hour of Code tutorial. ...

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Sustainable travel

In this sequence of learning, students design and pitch ideas for an app that informs users of the cost associated with various forms of transport. They investigate the costs and environmental impact of forms of transport, including public transport. They then explore ideas for designing an app to allow commuters to track ...

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Design processes for building robots

If you had to build a robot, where would you start? A good place to start is by brainstorming ideas with others. Think about your objectives, then think of other factors like the resources and the time you have available to you. Next, get some pen and paper and start drawing what you think your robot should look like based ...

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How to fly around the world without fuel

Imagine if we could fly day and night using only solar energy. The expertly engineered Solar Impulse plane is flying around the world delivering a powerful message: clean technologies can achieve the seemingly impossible. Powered by a dream, determination and breakthrough engineering, this flying adventure aims to inspire ...

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And now to build the satellite!

Once the design plan for a satellite is approved, it's important to identify the appropriate materials, tools and equipment needed to construct the new product. Watch this clip to find out what an engineer might do to select and test the components and techniques needed to build a satellite like NASA's MAVEN spacecraft. ...

Online

Drone search lesson

This lesson plan introduces students to the practice and applications of using drones to take aerial photographs. Students learn safety procedures regarding the use of drones then capture images of simulated disaster areas. Students observe the use of drones in science and technology-based endeavours and suggest new applications ...