F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Year 6 is for the topic of Use rules and algorithms. Students generate and investigate patterns using concrete materials, geometric shapes, calculators and spreadsheets. Some examples are growing patterns using dots, cubes or sticks; systematically exploring dividing by 9 or multiplying by 11 ...
The content of this book is organised into topics including understanding operations, calculating, and reasoning about number patterns.
This comprehensive resource describes the progression of algebra-related ideas and algebraic thinking. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in algebra including teaching and cultural implications.
Space Race is a simple board game that teachers can use to introduce the concept of algorithmic sequencing to students. The teaching points provided with the game assist teachers to introduce the use of an algorithm (a simple set of mathematical instructions) to describe the trajectory of an object across a grid plane from ...
In this activity, students examine the representation of patterns, including as diagrams, charts and formulas.
Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.
This is a five-page HTML resource about solving problems with number patterns. It contains two videos and six questions, one of which is interactive. The resource discusses and explains solving problems with number patterns to reinforce students' understanding.
These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...
Work out how many acrobats are needed to form square-shaped human towers. Start by building a square tower with four acrobats: two acrobats in the base layer and two acrobats standing on their shoulders. Examine a table and graph of the total number of acrobats in the towers. Predict the number of acrobats needed to build ...
This tutorial is suitable for use with a screen reader. It explains how to split up numbers in your head when finding the difference between two numbers such as 26 and 73. Work through sample questions and instructions explaining how to use linear partitioning techniques. Find the difference between pairs of numbers. Split ...
Solve divisions such as 147/7 or 157/6 (some have remainders). Use a partitioning tool to help solve randomly generated divisions. Learn strategies to do complex arithmetic in your head. Split a division into parts that are easy to work with, use times tables, then solve the original calculation.