F-10 Curriculum (V8)
F-10 Curriculum (V9)
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A resource with information, study guides and resources on visual literacy to support the English K-10 Australian Curriculum in English. It provides a series of activities, guidelines and tasks about visual texts from a variety of sources. Contains writing scaffolds, templates and proformas for responding and composing ...
A web page with information, teacher guides and resources on responding to texts. This resource supports the NSW English K-10 syllabus.
This resource has information, links and study guides on Asia-related texts to support the Australian Curriculum in English for Year 7, 8, 9, 10.
This resource examines how authors and illustrators design and develop graphic novels. Student can use the resources to design, develop and publish their own graphic novel. Contains a list of print and digital resources needed to teach the unit. This resource supports the Australian Curriculum in English K–10.
These seven learning activities, which focus on 'collaboration' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide students with opportunities ...
These seven learning activities, which focus on 'presentation' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers present students with models of ...
Worlds united is part of the unit Worlds, and is also an independent resource that can be used as an ideal introduction to the area of study for students in years 9 or 10. Worlds united explores the ways worlds are drawn together, sharing common goals and actions in the experiences of everyday life. It has activities and ...
Worlds is a unit of work based on the English Stage 6 area of study that can be used as an ideal introduction for students in years 10 or 11. It contains four independent resources, Worlds united, Worlds apart, Worlds collide and Worlds beyond. Each part has three texts to help students examine and explore the area of study ...
Worlds beyond is part of the unit Worlds, and is also an independent resource that can be used as an ideal introduction to the area of study for students in years 9 or 10. Worlds beyond explores ideas and perspectives underlying future societies and the impact of technology on individuals. It has activities and tasks using ...
Worlds collide is part of the unit Worlds, and is also an independent resource that can be used as an ideal introduction to the area of study for students in years 9 or 10. Worlds collide explores some of the different attitudes and value judgements between communities and individuals. It has activities and tasks using ...
Worlds apart is part of the unit Worlds, and is also an independent resource that can be used as an ideal introduction to the area of study for students in years 10. Worlds apart explores the ways in which individuals and communities, through their different values and attitudes, react to change. It has activities and tasks ...
Read a six-page brochure about the climate of a temperate rainforest in Victoria. Look at maps of Australia showing patterns of temperature and rainfall. Find out what clothing to bring and how to get to the rainforest from the airport. As you go, look up the meaning of tricky words.
Build a TV report for a current affairs program. Tell the story that there is a black panther roaming around a town terrorising the people. Make the viewers feel sorry for people in the town. Examine photos, sounds, witness reports and video clips. Choose footage to fit your storyline. Edit and arrange the evidence. Choose ...
Explore how cameras are used to tell a story in films. Learn words used to describe camera shots, movements and angles. See how combinations of camera shots can hide or reveal things, set a mood and influence audience feelings. Look at ways to create feelings such as excitement, humour or fear. For example, filming from ...