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Beautiful biomes

In this lesson students learn the features of the five main biomes, and use ClassVR headsets and CoSpaces to design and create a virtual biome to explore. They research and identify the features of a biome and then create their own virtual environment. The resource explores the human impacts on biodiversity and explore ...

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Engineering from farm to table lesson

In this lesson students are invited to become food and fibre engineers to research how wheat, the largest agricultural crop in Australia, gets from the farm to the table. Students take an in-depth look at the wheat industry in Australia exploring how wheat is grown, harvested, processed, utilised, and exported. Students ...

Online

Education - Return to 1616 Ecological Restoration Project

This is a comprehensive education package based on of the world's most exciting ecological restoration projects that is happening right now in Western Australia! It features interactive virtual tours, 3D skulls, videos, real-action inquiry projects, research projects, native animal educational card games and activities, ...

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I am an inventor lesson

In this lesson, students explore the life, work and times of Rube Goldberg. The lesson uses Rube Goldberg’s work to teach students about simple machines, how they function and their design principles. Working in groups, the students then design and create a Rube Goldberg machine that can complete a simple task. Students ...

Interactive

Safe Crossing Creator - Minecraft: Education Edition

A game for students to understand how to be safe when using railway and tram crossings. Students will read stories of characters, interpreting the unsafe behaviour shown and creating/placing a sign to remind all crossing users of the safe behaviour. As a learning artefact students produce a report detailing the unsafe ...

Interactive

Level Up Minecraft

This unit of work involves in-world Minecraft explorations and in-class activity. It is intended for students in regional areas to know and understand the issues that surround safety on and around rail lines. Students consider why there are safety issues, how technical systems at active crossings can go a long way to making ...

Interactive

Engineer a jetliner

In this interactive, students work through the engineering decisions required for the wing and engines configuration best suited for four different requirements. Students select from different wing and engine designs that are each rated for build cost, fuel burn and wieght. The first three options focus on designing low-cost, ...

Interactive

Invictus Games Sydney 2018 – Stage 3 – Adaptive sports and games

Everyone can play. That's the message in this Stage 3 unit on adaptive and inclusive sports and games. Adaptive sports are not just for people with a disability, in fact adaptive sports make important changes that allow everyone to play in a fair and fun way. Learn about some of the adaptive sports played at the Invictus ...

Interactive

Design thinking across the curriculum

This cross-curriculum resource is designed to introduce Stage 2, 3 and 4 students to the design thinking process through a series of videos and interactive activities. This resource is also downloadable as a SCORM file: the downloaded version will only work if you upload it to a webserver, such as Moodle or Canvas.

Interactive

Chicken farming in the living world: Stage 3

Chickens are fascinating animals and provide students with an interesting subject matter to discuss the many aspects of our living world. This interactive course for students explores the question 'Why is it important for food and/or fibre to be produced sustainably?' and comprises a series of modules and supporting videos. ...

Interactive

Sites2See: HM Bark Endeavour

A resource page about the HM Bark Endeavour, the ship used by Captain James Cook in his first voyage of discovery. The page includes selected links to information about the scientific, political and cultural impact of the Endeavour's journey. Suitable for teachers and students.

Interactive

Interdependence

Students use this resource consisting of eight slides with diagrams, written explanation and voice-over to understand what is a community and how different organisms within a community depend on each other for their survival. There is a two-question quiz and a summary slide.

Interactive

White Blood Cells

Students use this resource consisting of nine slides with diagrams, written explanation and voice-over to understand how the white blood cells defend the body against disease. There is a two-question quiz and a summary slide.

Interactive

Catchment Detox

Students play the game and make decisions about the development of a catchment with competing economic and environmental demands. Students receive feedback on how sustainably their catchment has been managed.

Interactive

experiMENTALS: Gravity defying wheel

This resource contains a materials and instruction list and brief explanation for students about the process of demonstrating resistance to change in a spinning a bike wheel to observe the principles of a gyroscope.

Interactive

experiMENTALS: Bubble 07 diversion grenades

This resource contains a materials and instruction list and brief explanation for students about the process of carrying out a chemical reaction between bicarbonate of soda and vinegar.

Interactive

experiMENTALS: Levitating balloon

This resource contains a materials and instruction list and brief explanation for students about the process of levitating a balloon.

Interactive

experiMENTALS: Bouncing balls

This resource contains a materials and instruction list and brief explanation for students to observe what happens when two different sized balls are dropped independently or in vertical contact. The simple explanation relates to transfer of energy.

Interactive

National Science Week flight special

This resource contains lessons plans containing instructions and teachers' notes for fun experiments focusing on the science of flight. Try them in your classroom and watch Elliot and the Surfing Scientist tackle them on Roller-coaster. A wide ranges of activities with clear directions and illustrations based on a range ...

Interactive

Thermal comfort – sustainability action process (Years 3–6)

This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.