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Algorithms for First Nations Australian games

In this lesson, we explore algorithms and how they can be used to provide instructions to play a First Nations Australian instructive game. We also learn about aspects of First Nations cultures.

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Board and card games for exploring Digital Technologies concepts

This PDF suggests board and card games that are useful for exploring Digital Technologies key concepts and key ideas.

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Level Up: Game design

This unit of work is intended to teach years 9–10 students basic programming, using general purpose programming language.

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Learning to loop

Students create algorithms with a condition that tells the computer to repeat a sequence of instructions.

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Moving in time

In this unit students develop skills through participation in a range of rhythmic and expressive activities. Students use the elements of composition to create and perform compositions and sequences and identify the relevant components of fitness.

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Visualising data for a game of Kolap: Part 2

In this second of two lessons, students create a visual representation of the data collected and recorded while playing a First Nations Australian children’s instructive game of throwing skill called Kolap.

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Sphero Invent a Game

This lesson will explore how to program the Sphero using functions and show the benefits of decomposing the behaviour of the Sphero into functions, instead of writing line by line repeated behaviours. This lesson idea was created by Celia Coffa.

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Game design

This sequence of lessons integrates game design using scratch and a Makey Makey programming board.

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Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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How can I develop a wide range of skills while moving? – Stage 2

In this unit students develop a wide range of skills including running, jumping and throwing using a wide range of activity styles, including an inquiry-based approach. Students make connections to how these skills may transfer to other movement activities including a school-based athletics carnival. They apply this knowledge ...

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Recording data in a game of Kolap: Part 1

In this first of two lessons, students investigate and play a First Nations Australian children’s instructive game of throwing skill called Kolap. They collect and represent data, and discuss their findings.

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Getting to know games

In this unit students will learn and refine fundamental movement skills in a range of game contexts. Students will participate in a variety of movement activities to demonstrate and enhance body control, body awareness, object manipulation, anticipation and timing. Students will participate in competitive and non-competitive, ...

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How to Use Scratch: Changing the costume of your Sprite

Make your Sprite look its best by learning how to change its costume.

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How to Use Scratch: Changing Colours of objects in Scratch

Make the images and objects in your project change colour when they are clicked!

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Yulunga: keentan

A keep-away game of catch-ball was played everywhere by both genders in the northwest central districts of Queensland. Because the action of the players jumping up to catch the ball resembled the movements of a kangaroo, the Kalkadoon people sometimes described this game as the ‘kangarooplay’. The ball itself was made from ...

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Yulunga: inkanyi

Although not a universal activity, athletic events were common. In a part of central Australia the children would have running races together. The race was a cooperative effort. According to age, running speed and fitness levels, runners started at different distances and all players attempted to finish together. This activity ...

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Yulunga: kolap

This object-throwing game was observed being played on Mer Island in the Torres Strait region in the nineteenth century. More recent versions have also been observed. A game based on throwing accuracy. Teams of one to two players throw objects, attempting to make them land on a target on the ground. The Yulunga: Traditional ...

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Yulunga: waayin

The study of different animal and bird tracks was an important part of the education of Aboriginal children. These were drawn in the smoothed earth or sand by means of the fingers, fingernails, palms, small sticks and so on. A great deal of care was taken by adults in imitating the tracks of various animals for the benefit ...

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Yulunga: bari barlam bembinge

This is a suggested outline of a traditional games event. The games and activities outlined have been modified for use with co-educational classes and groups of different age and/or abilities, as a workshop or traditional games activity over a time period of one hour to one and a half hours. Groups of six to 12 may be used. ...

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Yulunga: buroinjin

This was a ball game played by the Kabi Kabi people of south Queensland. The game was played with a ball made of kangaroo skin, which was called a buroinjin. The ball, which was smaller than a soccer ball, was sewn with tendons and stuffed with grass. Teams from different groups played against each other. The game was often ...