Mathematics / Year 6 / Number and Algebra / Number and place value

Curriculum content descriptions

Investigate everyday situations that use integers. Locate and represent these numbers on a number line (ACMNA124)

Elaborations
  • understanding that integers are ...-3, -2, -1, 0, 1, 2, 3,.....
  • solving everyday additive problems using a number line
  • investigating everyday situations that use integers, such as temperatures
  • using number lines to position and order integers around zero
General capabilities
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Number lines,  Integers

Downloadable

Ups and downs

Students position positive and negative whole numbers on a number line.

Online

reSolve: Directed number

This sequence of two lessons explores directed numbers in real world situations and games, abstracting understanding to applications using the number line. In the first lesson, students develop their understanding of directed numbers by engaging in a game involving hotel elevator floors, in the second lesson students represent ...

Downloadable

First steps in mathematics: Number – Book 1

The content of this book is organised into topics including understanding whole and decimal numbers, and understanding fractional numbers.

Downloadable

First steps in mathematics: Number – Book 2

The content of this book is organised into topics including understanding operations, calculating, and reasoning about number patterns.

Downloadable

Number: Foundation to Year 9

This comprehensive resource describes the progression of number-related ideas showing the relationship to other curriculum strands. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in number including teaching and cultural implications.

Downloadable

Operations: Foundation to Year 9

This comprehensive resource describes the progression of ideas that cover addition and subtraction of integers; multiplication and division of integers; the four operations with common and decimal fractions; and operation applications with percent, rate and ratio.

Interactive

The Numberline

An interactive tool that can help students explore a number line, including points representing integers, fractions and decimals

Online

Number sequence: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Number sequence. Students use horizontal and vertical number lines to find solutions to everyday problems involving locating and ordering integers around zero; for example, elevators above and below sea level. They explore integers in financial contexts, such as the ...

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Algebra Tiles: Learning Sequence - Calculate

The following is a suggested teaching and learning sequence for using Algebra Tiles.

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Work Unit: Mr Moon’s feathery problem - Calculate

This unit of work provides a rich, contextual activity through which students can explore the applications of measurement (length, area and capacity), to a real problem in an everyday context for Students in Years 5 & 6.

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ROWCO - Calculate

ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.

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Work sample Year 6 Mathematics: Interpreting and comparing data

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 6 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

Online

reSolve: Fraction Benchmarks

This sequence of two lessons focuses on the idea that fractions are numbers and builds students' understanding of the relative sizes of fractions. Students build their fractional sense through determining if fractions are closest to 0, 1/2 or 1. In the first lesson, students use sets of fraction cards to sort fractions ...

Interactive

Wishball: hundredths

Test your understanding of decimal place value with numbers that include hundredths. Receive a starting number, such as 46.87, and work towards turning it into a target number, such as 85.32. Spin a random digit, choose its decimal place value and decide whether to add or subtract the random digit from your starting number. ...

Interactive

Rainforest: make a walking track

Mark the route for a walking track on a map of a rainforest. Choose a section of track based on instructions about distances, compass directions and grid references. Keep adding sections of track to get to the rest house. As you go, look up the meaning of tricky words.

Interactive

Fraction basics - Easy & Effective Fractions Tutor - iTunes app

Learn about the core concepts of fractions through 12 animated clips. View the clips on the topic that you want to learn about. These clips will help build a string foundation in fractions. Free when reviewed on 12/5/2015.

Video

MathXplosion, Ep 11: Fun facts about the number seven

Did you know that the digits on opposite faces of dice will always add up to seven? Use dice as fun tools to reinforce fact families of seven, multiples of seven and subtraction skills.

Video

MathXplosion, Ep 1: Magic 9s

Follow these simple calculations to illustrate the special properties of the number 9. Pick your favourite number between 1 and 9 and multiply that number by 3. Add 3 to your answer. Multiply the result by 3. Treat your two-digit answer as two separate numbers and add them together. No matter what number you pick to start ...

Interactive

The difference bar: go figure

This tutorial is suitable for use with a screen reader. It explains how to split up numbers in your head when finding the difference between two numbers such as 26 and 73. Work through sample questions and instructions explaining how to use linear partitioning techniques. Find the difference between pairs of numbers. Split ...

Online

Secondary mathematics: different representations

These seven learning activities, which focus on 'representations' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use different representations ...