F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This planning resource for Year 1 is for the topic of Mathematical modelling. Students use mathematical modelling to solve practical problems involving additive situations including simple money transactions.
This planning resource for Year 3 is for the topic of Patterns and number facts. Students extend and apply knowledge of number facts to 20 for addition and subtraction and extend to larger numbers. They demonstrate proficiency with multiplication facts for 3, 4, 5, and 10 and further develop their knowledge of related division ...
This planning resource for Year 3 is for the topic of Find unknown values. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall and ...
This planning resource for Year 5 is for the topic of Fractions. Students utilise their understanding of the magnitude of fractions to add and subtract a variety of fractions. Students need to be able to understand fraction notation (e.g. the meaning of the numerator and denominator) and represent repeated addition and ...
This game gives students opportunities to practice subtraction skills and to learn subtraction strategies, including the jump strategy, the split (or partition) strategy, compensation and the count-up to strategy (sometimes called the Shopkeeper’s method).
This activity is designed to see if students are able to apply their addition strategies in order to find the total of their collection of cards. Often students will have a method for adding two numbers, but when asked to add a list of numbers they revert to less efficient methods.
This activity is designed to encourage students to develop and explain different strategies to solve subtraction problems.
The focus of this activity is to discover if students can use numbers to describe a pattern that it written as a description. From here we are interested in finding out if students can interpret the pattern, discover the rule and apply this rule to find missing or future terms.
In this game for pairs or teams, students practise addition and subtraction of small numbers, using multiple strategies.
This game gives students opportunities to practise addition and subtraction strategies and develop algebraic thinking by finding unknown values in additive equations.
This planning resource for Foundation is for the topic of addition and subtraction. Students begin to appreciate patterns that occur around them. They learn to recognise, copy and continue different repeating patterns and observe natural patterns in the world around them.
This planning resource for Year 3 is for the topic of Place value. Students consolidate and deepen place value knowledge of two- and three-digit numbers. They do this by partitioning, rearranging and regrouping numbers to help in addition and subtraction calculations.
This planning resource for Year 4 is for the topic of Find unknown values. Students further develop their algebraic thinking and strategies to find missing or unknown numbers in addition and subtraction related problems.
This planning resource for Year 2 is for the topic of Patterns and number facts. Students consolidate their knowledge of number facts up to 20 and are encouraged to practise these to aid recall. They learn number facts for addition and subtraction up to 20, becoming familiar with the different combinations. Students recall ...
This game focuses on addition, subtraction and estimation. It can be played many times as the totals will often be different and the focus of the mathematics can change. There is a video included to help with how to play the game.
This class warm-up game focuses on practising addition and subtraction strategies and developing algebraic thinking by using a rule applied to a list of numbers.
The aim of this task is to provide a rich, contextual activity through which students can begin to explore the addition and subtraction of one- and two-digit of numbers in everyday contexts.
ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.
This game challenges students to choose pairs of cards that sum to ten. The game develops students' skills of addition and subtraction, creating simple equations and using mathematical language to describe their thinking processes.
In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.