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Listed under:  Mathematics  >  Number (Mathematics)  >  Number operations
Online

reSolve: Multiplication - reSolve Fruit Shop

This sequence of two lessons explores the use of arrays to determine how many objects are in a collection. Students use strategies such as skip counting, repeated addition and partitioning the array into smaller parts. They investigate how some numbers can be represented as an array in different ways. They also explore ...

Online

reSolve: Quarter Cartons

This lesson challenges students to use algebra and proportional reasoning to investigate how changing the size of a paper square or rectangle impacts the dimensions of a box folded from that paper. Students apply knowledge about nets of 3D objects and explore algebraic relationships through a set of hands-on activities ...

Online

reSolve: Multiplication: Making Robots

This sequence of lessons introduces the key idea of multiplication as a Cartesian product, using the language of 'for each'. Students explore the total number of different robots that can be made using three heads, three bodies and three feet. The students represent the different combinations for the robots as array. The ...

Video

MathXplosion, Ep 11: Fun facts about the number seven

Did you know that the digits on opposite faces of dice will always add up to seven? Use dice as fun tools to reinforce fact families of seven, multiples of seven and subtraction skills.

Video

MathXplosion, Ep 30: How many combinations can you get?

How many combinations can you get from 6 shirts and 4 pairs of pants? Determine the number of different outfits using the concept of possibilities (possible outcomes) and combinations.

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MathXplosion, Ep 17: Develop mathematical mind-reading skills

Amaze your friends with your super mind-reading skills. Here’s a brain game you can play by asking a few questions and substituting letters for numbers! Learn to follow a specific sequence of arithmetical steps to always arrive at the same answer.

Video

MathXplosion, Ep 2: Double that number

Explore an age-old multiplication method that repeatedly doubles numbers to get a product. Learn how this ancient method of multiplication is similar to that used by modern computers.

Video

How does income tax work?

Gen Fricker makes income tax interesting! Learn about income tax - what it is, how it works and when you have to pay it. Easy-peasy! Then test yourself with ASIC Moneysmart's "Things to think about" classroom exercises.

Online

Australia's Trade through Time

Using an interactive timeline created by the Department of Foreign Affairs and Trade, this Teacher guide provides 12 series of learning experiences that engage students in the analysis and interpretation of data about Australian trade from 1900 to the present day. Students study videos, tables, images and texts in order ...

Online

reSolve: Multiplication - Cartesian Product

This sequence of two lessons introduces the idea of multiplication as a Cartesian product, using the language of 'for each'. Students learn to use a tree diagram to find the number of possible combinations that can be made in an animal mix and match book. They learn how a simpler problem can be used to help solve a larger, ...

Online

reSolve: Area and Perimeter

This series of three lessons explores the relationship between area and perimeter using the context of bumper cars at an amusement park. Students design a rectangular floor plan with the largest possible area with a given perimeter. They then explore the perimeter of a bumper car ride that has a set floor area and investigate ...

Online

reSolve: Algebra: Think of a number - Linear Equations

This lesson explores algebra by generalising results from arithmetic used in 'think of a number' games. Students connect arithmetic operations with algebraic notation and visualisations. The lesson begins with an observation made using arithmetic that students then justify and extend using algebra. The lesson is outlined ...

Online

reSolve: Modelling Motion - Year 7

This sequence of seven lessons challenges students to use simple equipment to predict, observe and represent motion. They create a series of graphs to represent motion and construct instruments to measure forces in one and then two dimensions. They interpret these representations to develop concepts of force and motion. ...

Online

reSolve: Algebra: Tens and Units

This sequence of lessons aims to develop understanding of algebra as generalised arithmetic. Students learn to express 2- and 3-digit numbers in a general form and use this to explain results of arithmetic operations involving numbers with their digits reversed. The task links the ideas of place value with algebraic reasoning. ...

Online

TIMES Module 10: Number and Algebra: division of whole numbers - teacher guide

This is a 26-page guide for teachers. This module contains a description of suitable models for division, a discussion of the types of problems that require division for their solution, and mental and written strategies for division.

Online

TIMES Module 20: Number and Algebra: percentages - teacher guide

This is a 15-page guide for teachers. This module introduces percentages and their many uses in science, commerce and measurement.

Online

TIMES Module 14: Number and Algebra: fractions - teacher guide

This is a 16-page guide for teachers that provides an introduction to fractions. It covers ordering, the four basic arithmetic operations, cancelling, writing in simplest form, the use of the area model for multiplication and the use of the number line for ordering, adding and subtracting. A history of the development of ...

Online

Counting games - years 1 and 2

This is a teacher resource that includes a set of student activities including counting games, focusing on numbers to 100, accompanied by copy masters and a detailed teacher guide for each activity. The games include the Korean number counting game sam yew gew - referred to as 'sam-yuk-gu' in the Australian Curriculum. ...

Online

TIMES Module 18: Number and Algebra: decimals and percentages - teacher guide

This is a 21-page guide for teachers containing an introduction to decimals and percentages. It shows how place value is extended to describe positive numbers less than one. It also explores how to represent decimals on the number line, compare decimals, undertake the four basic arithmetic operations with decimals and change ...

Interactive

Arithmetic four

This is an interactive game for two students in which they solve arithmetic problems, similar to 'Connect four'. The players can choose to work with whole number and integer addition, subtraction, multiplication and division. The length of time each player will have and the level of difficulty of the problems can also be ...