F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Tell your Sprite where to go - get your Sprite to move in all different directions - left, right, up, down
Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
So, you have your new project in Scratch - now it's time to add a Sprite!
Make your Sprite jump, move, say something or change costume.
There are all sorts of sounds you could add to your Scratch project. Give your project that extra 'oomph' by adding sounds.
Want to make your own games? Scratch is a programming language, created by MIT, that makes it easy to create interactive art, stories, simulations, and games. Explore your ideas and share your creations online.
Record and add your own background sound to your project or choose the sounds from the library like a rattle, a ripple or a pop!
Looking for a simple project to get you started in Scratch? Add characters, animate them, create and share your own interactive Holiday Card.
Make the images and objects in your project change colour when they are clicked!
Make your Sprite look its best by learning how to change its costume.
In this sequence of lessons students explore different types of peripherals used every day in order to identify the data transmitted. A peripheral is an auxiliary device such as a computer mouse or keyboard that connects to and works with a device in some way.