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Mathematics / Year 5 / Measurement and Geometry / Shape

Curriculum content descriptions

Connect three-dimensional objects with their nets and other two-dimensional representations (ACMMG111)

Elaborations
  • identifying the shape and relative position of each face of a solid to determine the net of the solid, including that of prisms and pyramids
  • representing two-dimensional shapes such as photographs, sketches and images created by digital technologies
General capabilities
  • Numeracy Numeracy
ScOT terms

Solids (Geometry),  Translation (Geometry),  Nets (Geometry)

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The Third Dimension

This resource is a web page containing a drawing task to explore help visualise 3-D objects. Draw an arrangement of cubes on isometric paper which gives us a way of drawing 3D objects more easily. A link to downloadable isometric paper is also provided. This resource is an activity from the NRICH website.

Online

reSolve: Bifold Boxes

This lesson challenges students to use proportional reasoning to explain how changing the size of a square will affect the size of a box folded from that square. Students fold an origami box from a square of paper and record the dimensions of the resulting box. They then fold a box from a square of paper four times the ...

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Prisms and pyramids - years 5 and 6

This is a website providing four activities to develop students' familiarity with three-dimensional shapes, in particular prisms and pyramids. The resource focuses on assisting students to use geometrical language to describe prisms and pyramids, understand their properties and construct geometrical models. The activities ...

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Skeleton Shapes

This resource is a web page containing a practical task to model 3-D objects. The task suggests the use of straws and modelling clay or similar material to create a model of firstly a cube and next other 3-D objects. A printable resource is also available to support the task. This resource is an activity from the NRICH website.

Downloadable

First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

Downloadable

Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

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Hologram poetry lesson

In this lesson, students are asked to present a poem as a visual illusion. They explore holograms and visual illusions, and then delve into the mechanics of poetry construction by exploring the poetry of Banjo Paterson. They write their own poem or recite a poem and create a hologram illusion of themselves reciting a poem. ...

Downloadable

Packaging

Students explore the features and properties of three-dimensional (3D) objects to identify and create nets of 3D objects.

Online

Shapes and objects: Year 5 – planning tool

This planning resource for Year 5 is for the topic of Shapes and objects. Students describe the properties of 2D shapes and use this knowledge to build objects from their nets and, identify objects from their nets.

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Throw a Shape - Calculate

In this game, students throw dice to determine the number of edges and vertices of a 3D shape, they then use physical materials to build their shapes. The game gives them an opportunity to practise geometric reasoning, identifying shapes based on their properties and visualising objects in three dimensions.

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The Geometry and Algebra of Honeycomb - Calculate

This integrated unit of work explores the amazing structures of honeycomb by examining the properties of regular and irregular polygons and polyhedra. Students then move on to solve problems using geometric and algebraic reasoning.

Downloadable

First steps in Mathematics: Space – Diagnostic tasks

A collection of diagnostic tasks designed to use with students to assess their understanding of space-related concepts in mathematics.

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Many heads are better than one: 9 colours activity - Calculate

This collaborative task challenges students to assemble 27 small cubes as one large 3 by 3 by 3 cube, with 9 different colours visible on each face. The task develops spatial awareness, particularly when the task is extended beyond creating a large cube.

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Investigating Shapes (Year 5 & 6) - Calculate

The focus of this activity is to discover what it is that students know about 2D shapes and 3D objects.

Online

reSolve: Area and Perimeter

This series of three lessons explores the relationship between area and perimeter using the context of bumper cars at an amusement park. Students design a rectangular floor plan with the largest possible area with a given perimeter. They then explore the perimeter of a bumper car ride that has a set floor area and investigate ...

Interactive

Playground percentages

Help a town planner to design two site plans for a school. Assign regions on a 10x10 grid for different uses such as a playground, canteen, car park or lawn. Calculate the percentage of the total site used for each region. Use a number line to display fractions and equivalent fractions.

Interactive

Rainforest: use compass points

Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.

Interactive

Nets of three-dimensional solids

This is a five-page HTML resource about solving problems with nets of three-dimensional solids. It contains one video and three questions, two of which are interactive. The resource discusses and explains solving problems with nets of three-dimensional solids to reinforce students' understanding.

Interactive

Shape overlays: picture studio

Position two simple shapes to form an overlap, then cut out that new shape. For example, lay a rectangle over a circle to make a semicircle. Make several shapes. Rotate the shapes and move them around to make pictures. Build a new picture or match an existing picture such as a fish or a truck.

Interactive

Rainforest: use a grid map

Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.