F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This online text (with downloadable PDF option) provides a series of investigations examining the impact of the war on those who served and those who welcomed them home. The online resource includes teaching activities that encourage students to investigate the roles the Repatriation Commission and the Soldier Settlement ...
The restoration of Emperor Meiji in 1868 ushered in a period of rapid change in Japan. The country not only borrowed practices and technologies from Western countries, in less than forty years it too had become an imperialist power. This clip is fifth in a series of six.
This resource is a digital site study of the Ypres Salient, using videos made with modern footage of Ypres and contemporary footage and images from the First World War. Each video has before, after and extension activities designed to meet the Stage 5 History: Core Study – Depth Study 3 outcomes around the scope and nature ...
In areas of north Queensland, a game of throwing skill was played. A large bone, such as an emu shinbone (with twine attached to it) was thrown over a net (used to catch emus) into a pit or hole. Considering the distance to the hole, great skill was required to correctly aim the bone and ensure that it did not touch the ...
Skipping with a vine was an amusement for the Jagara (or Jagera) people in the Brisbane area. Some of the people were excellent skippers. A popular place to skip was on the hard sand near the water at the beach. The kind of vine used was the one that was handiest at the time — either those of the scrub or a creeper that ...
This website is about the parliaments of the states and territories of Australia, as well as the Australian Parliament. It describes the different origins of the colonies and their movement to self-government during the 19th century, and subsequent federation into one nation in 1901. The resource describes the structures, ...
This version of a chasing-and-tagging game originates in the Aurukun Aboriginal community and has been popular and played for as long as most can remember. This game has been frequently played around the streets, in the school at break time and before physical education lessons as a fun warm-up activity. The enthusiasm ...
This is a website about the experiences of Chinese-Australian soldiers in World War I. It includes: historical facts; a collection of 12 story objects that tell the stories of individuals, events and artefacts; and a Chinese Anzacs Education kit. The kit is comprehensive. The learning activities are presented in five parts, ...
This resource is about exploring Governor Macquarie’s preferred residence while learning more about the early colony through this virtual tour of Old Government House at Parramatta.
This resource guides teachers through the process of researching the historical records of a Australian First World War veteran. School communities are encouraged to 'adopt' a local veteran. Part of the Bringing communities together series in response to the NSW State ANZAC Centenary.
This is a resource about the Magna Carta (Great Charter) agreed between King John and his rebellious barons in 1215 and its influence on the development of human rights and democratic freedoms to the present day. The resource consists of: an animated infographic ‘Tell the story’ with hyperlinks to further information; an ...
This Stage 5 resource supports the introduction of the new history syllabus and dovetails with the World War I Centenary commemorative events and publications. The resource encourages students to think about the motives, controls and restrictions that affected Charles Bean's different representations of Australia's role ...
These seven learning activities focus on research using a variety of tools (software) and devices (hardware), and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers provide appropriate guidance and scaffolds ...
These seven learning activities focus on discussion using a variety of tools (software) and devices (hardware) and illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate discussion and model questions ...