F-10 Curriculum (V8)
F-10 Curriculum (V9)
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How do you identify yourself? For some of us our identity is linked to the way we look, but for many people, especially in a multicultural country like Australia, it is generally more complicated. Does the way you look inform how you identify yourself? Grace is a Yorta Yorta person, and her identity is linked to her connection ...
An interview with Adam Cawley, a chemist and scientist from the Royal Australian Chemical Institute, who is an expert in drug testing in sport. Adam talks to a teacher from Killara High School about working as a chemist, and the challenges in drug testing.
An interview and visit to a hospital room with Professor Annemarie Hennessy, a medical researcher at the University of Western Sydney (UWS). Annemarie talks to a teacher about her work in researching the relationship between the placenta and the mother's blood pressure, and about her career and future directions.
In this lesson, students work through an article outlining some of the factors influencing gambling-related behaviours. Using a quiz, students compare the mechanics of games to gambling before exploring scenarios looking at the health impacts of gambling harm and discussing strategies to minimise harm. The lesson is outlined ...
In this lesson, students explore the risks of gambling by creating a risk matrix to compare gambling to risk-taking behaviours. Following this, students work together to explore the facets of gambling and activities that can be considered gambling. The lesson is outlined in detail including NSW curriculum links, learning ...
In this lesson students consider their circles of influence, identifying influential factors that may contribute to finding ourselves in potentially unsafe situations. Students then explore ways to resist negative influences and encourage positive influences. The class practices responding to situations of gambling harm ...
In this lesson, students investigate different types of gambling in Australia and how it is growing in popularity, raising awareness of how accessible gambling is in our day to day lives. The lesson is outlined in detail including NSW curriculum links, learning intentions, discussion points, materials required, links to ...
In this lesson, students critically evaluate gambling’s link with Australia’s cultural identity through the lens of the traditional ANZAC day game of Two-up. Students will then propose alternatives to that aspect of the Australian cultural identity, encouraging their local community towards healthier choices around gambling ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 5 and 6 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 7 and 8 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...
This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 9 and 10 Health and Physical Education. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an ...
This is a digital resource containing information and resources, such as printable games, that relate to biodiversity and farming, and how food and materials can be produced while protecting the Earth's natural resources. It includes an extensive glossary of important terms, and external links to teacher and student resources ...
This teacher resource is a sequence of activities for investigating water resources. The material assists with planning, implementing and assessing a study of how water resources are managed. It covers how water resources are used and shared, particularly by food producers; the impact of changing weather and climate; and ...
This biodiversity learning resource guides students through an extended school based investigation. Students develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
Interactive game to be played following the 'What is energy?' Notebook and assessing students' knowledge of energy sources - renewable and non-renewable and the possible effect on the environment. The game may be played by two groups on IWB, or pairs of students on a computer.
One webpage with links to sites with interactive resources, information and activities to support the study of energy and the Climate Clever Energy Savers program
Students identify and explore ways in which human activity can threaten biodiversity and the health of our planet. Students are encouraged to take positive action to promote sustainability. The four resources: Get the message, Help a habitat, Alien invaders and A world of difference include videos, SMART notebooks, worksheets ...
A page supporting learning for sustainability, with selected links to interactive resources, including videos, games and activities for K-6 students, teachers and parents. This resource relates to the 'Aim to sustain' resources produced for Stage 3 and 4 students.