Media Arts / Year 5 and 6 / Exploring and responding

Curriculum content descriptions

explore ways that media languages and media technologies are used in media arts works and practices across cultures, times, places and/or other contexts (AC9AMA6E01)

Elaborations
  • investigating characters in games, considering issues such as stereotyping or bias as background to designing and drawing a game character for a particular genre, and considering the appropriate costume, cultural background and/or sample dialogue
  • exploring status, such as power relationships, and showing different perspectives of character by using framing, colour and costume to create a hero or villain character
  • using Viewpoints to develop questions that explore the impact of media technologies on the way the audience experiences a story in media arts; for example, “How can I change the meaning of a story by changing or adding a soundtrack to my images?”, “How can I use framing to demonstrate a power relationship between characters in the story?”
  • researching and comparing media representations created in different times and places, and explaining how context influences the characters, stories and values portrayed in media arts works; for example, comparing TV representations of family
  • using Viewpoints to develop questions to explore new ideas; for example, “How are values demonstrated in this media representation?”, “Can we judge a culture from popular media images?”
  • exploring how context influences the characters, stories and values portrayed in media arts works; for example, comparing online advertisements that convey safety messages
  • discussing the role of media arts works in sharing cultural information about a group of people and their spirituality, and enhancing the value placed on people and the environment
General capabilities
  • Intercultural understanding Intercultural Understanding
  • Literacy Literacy
ScOT terms

Literary devices,  Theatrical genres,  Attitudes,  Culture,  Cultural contexts,  Settings (Narratives)

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Trop Jr Resource

Trop Jr is Australia’s biggest short film competition for young Australians, building creativity and skills in Media Arts and English through writing, filming, performing and editing. This resource includes a curriculum-aligned guide to the short filmmaking process, with expert advice on getting started, pre-production, ...

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Media and information literacy

This module explores how media and information influence the way we think, communicate and engage with the world. Its purpose is to help students develop skills to question sources, recognise bias and navigate media. The module draws on historical examples from the library’s collection and insights from US-based media literacy ...

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From Page to Screen: A Series of Lesson Plans on Film for the Classroom

This series of lesson plans are designed to educate students on the core concepts underpinning creative writing through the medium of film and TV. Specifically, each lesson plan is designed to guide students through the official industry process of creating a treatment for a creative project, showing students the practical ...

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A Field Guide to Being a 12-Year-Old Girl

This resource supports the film A Field Guide to Being a 12-Year-Old Girl which documents the lives of twelve 12-year old girls. It can be used to explore ideas and representations of identity. It can also be used to unpack the director’s intention to make a film that walks the ‘line of fact and fiction’.

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Character and Creature Design Resource

This learning sequence explores how the television series The Deep incorporates some creatures based on real-life underwater animals, others that are works of fiction, and some that are a mix of both. The resource includes interviews with the designers from the series and worksheets that support research, design of a sea ...

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Media and digital literacy for teachers

In this ACMI webinar series, media literacy experts Michael Dezuanni and Amanda Levido guides teachers through the complex, challenging and ever-changing landscape of media and digital culture. They look at curriculum connections, model best-practice teaching and share helpful resources, demonstrating how to use language ...

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And Then Something Changed Resource

This resource supports the film And Then Something Changed which explores what it is like to be a child with Achondroplasia, a form of dwarfism, and what it’s like to navigate a world that isn’t built for you. This resource explores themes from the short film, with learning tasks related to disability, inclusion, accessibility ...

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Teaching with videogames: media literacy and 'Untitled Goose Game'

In this lesson sequence, students explore characters as a central part of storytelling and think about why audiences have so much fun with the trope of a mischievous anti-hero. They then look at the impact of shifting point of view in a story by forming a news team creating a special news edition about "the day the goose ...

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Creation, Creation

This site features the work of upper primary school students who made short films exploring the great mysteries that they would like an answer to. Use the resource as inspiration for engaging with the process of film-making or to explore some creative narrative arcs.

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Good News: Information and media literacy

In this resource students explore news media, emphasising news program analysis, the fundamentals of effective reporting, discerning primary and secondary sources and distinguishing between news and opinion. Engaging discussion questions, interactive activities, and curated videos are provided to enrich students' understanding ...

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Chicken run

This resource focuses on analysis of the animation film 'Chicken run'. It uses film clips and image samples to scaffold activities that examine the imagery used in film posters; claymation animation techniques; and narrative elements. Themes of freedom, determination and the power of storytelling are also explored.

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Coraline: learning resource

In this resource students explore the story of 'Coraline', an adventurous girl who unlocks a mysterious door in her new home to find a strange and scary parallel reality. With questions and activities before and after watching the film, students explore animation style, narrative elements and themes. This resource includes ...

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Paper Planes: learning resource

In this resource, students watch the film 'Paper Planes' based on a young boy with a passion for paper planes. The resources provides discussion topics before and after watching the film to explore topics of genre, film themes, narrative structure and characterisation. Activities are supported with clips and visuals from the film.

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Making a Mini-documentary, Ep 2: Scripting and storyboarding a video interview

How do you decide on the questions for a video interview? What about how it's going to be filmed? Catherine Marciniak and Benj Binks from ABC Open provide some great tips on scripting and storyboarding a video interview. This is one of eight clips on making a mini-documentary.

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Making a Mini-documentary, Ep 5: Interviewing tips for a video interview

You've got your questions, your equipment, your location and your interviewees. How do you do the interview? Catherine Marciniak and Benj Binks from ABC Open have some practical advice for you. This clip is one of eight on making a mini-documentary.

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Making a Mini-documentary, Ep 6: The shots tell the story in a video interview

You don't want your video interview to be just a 'talking head'. What shots can you take to make your story more interesting? Benj Binks from ABC Open has some ideas on what you might do and how to do it. This clip is one of eight on making a mini-documentary.

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Narragunnawali: Reconciliation in Education

Reconciliation Australia's Narragunnawali program has tools and resources for schools and early learning services to teach about, and take action towards, reconciliation between non-First Nations Australians and Aboriginal and Torres Strait Islander peoples. The Narragunnawali online platform provides practical ways to ...

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Koorie Cross-Curricular Protocols for Victorian Government Schools

The Koorie Cross-Curricular Protocols for Victorian Government Schools are applicable to schools intending to develop activities that involve the use of Koorie cultural expressions, including stories, songs, instrumental music, dances, plays, ceremonies, rituals, performances, symbols, drawings, designs, paintings, poetry, ...

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Indigenous Australian collection

This federated search from the QAGOMA database features a selection of Aboriginal and Torres Strait Islander artworks from the collection. The searchable database provides artwork images, background information about the artist and the artwork, a map of major Indigenous regions in Australia, classroom activities, a glossary ...

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Australian collection

This database features a selection of Australian artworks from QAGOMA. The searchable database provides artwork images, background information about the artist and the artwork, classroom activities, a glossary of key terms and curriculum alignment information for teachers. Search results can be refined by theme, period, ...