Mathematics / Year 4 / Algebra

Curriculum content descriptions

recall and demonstrate proficiency with multiplication facts up to 10 x 10 and related division facts; extend and apply facts to develop efficient mental strategies for computation with larger numbers without a calculator (AC9M4A02)

Elaborations
  • using arrays on grid paper or created with blocks or counters to develop, represent and explain patterns in the \(10 \times 10\) multiplication facts; using the arrays to explain the related division facts
  • using materials or diagrams to develop and record multiplication strategies such as doubling, halving, commutativity, and adding one more or subtracting from a group to reach a known fact; for example, creating multiples of \(3\) on grid paper and doubling to find multiples of \(6\); recording and explaining the connections to the \(\times3\) and \(\times6\) multiplication facts: \(3, 6, 9,\) … doubled is \(6, 12, 18,\) …
  • using known multiplication facts for \(2, 3, 5\) and \(10\) to establish multiplication facts for \(4, 6, 7, 8\) and \(9\) in different ways; for example, using multiples of \(10\) to establish the multiples of \(9\) as “to multiply a number by \(9\) you multiply by \(10\) then take the number away”; \(9 \times 4 = 10 \times 4\space – \space4\), so \(9 \times 4\) is \(40 \space– \space4 = 36\); using multiple of \(3\) as “to multiply a number by \(9\) you multiply by \(3\), and then multiply the result by \(3\) again”
  • using arrays and known multiplication facts for twos and fives to develop the multiplication facts for sevens, applying the distributive property of multiplication; for example, when finding \(6 \times 7\), knowing that \(7\) is made up of \(2\) and \(5\), and using an array to show that \(6 \times 7\) is the same as \(6 \times 2 + 6 \times 5 = 12 + 30\) which is \(42\)
  • using known multiplication facts up to \(10 \times 10\) and the inverse relationship of multiplication and division to establish corresponding division facts
  • designing, creating and playing instructive card games that involve the recall, recognition and explanation of the \(10 \times 10\) multiplication facts and related division facts
General capabilities
  • Critical and creative thinking Critical and Creative Thinking
  • Numeracy Numeracy
ScOT terms

Associativity,  Commutativity,  Distributivity,  Multiplication tables

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reSolve: Multiplication: Trays of Arrays

This sequence of 7 tasks uses the array to explore the distributive and associative properties of multiplication. Students use different strategies to calculate the number of items in arrays, and use mathematical reasoning to explain which strategies are the most useful. Students learn to use the distributive property to ...

Interactive

Goat Busters (Area model for multiplication) - ABC Education

As a team use the area model and mathematical thinking to find the answer to tricky calculations. Mathematical ideas and strategies this game supports: area model for multiplication; 1 x 2-digit multiplication; 2 x 2-digit multiplication; identifying factors; partial products; distributive property; place value partitioning ...

Interactive

Goat Crashers (Mental calculations with unconditional probability) - ABC Education

Using your knowledge of different operations, join the Pig Posse to help kick them out before they eat everything. Or join the goats and move on in! Mathematical ideas and strategies this game supports: addition and subtraction with 1–30; multiples of 2, 3, 4, 5, 6, 8 and 10; dividing by 3, 4, 5, 6, 8 and 10.

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Developing flowcharts: Halving strategy

In this lesson, students will create a flowchart outlining the sequence of steps required when using the halving strategy for division. The process of creating the flowchart consolidates the sequential steps required when solving problems and can be found in other learning areas, such as Design and Technologies and Digital ...

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Multiplication Facts - Calculate

This resources describes some games and activities that can be used to help students learn the multiplication facts (or times tables) up to 10 × 10.

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Factors and Multiples - Calculate

These games and activities require children to identify factors and multiples to help children become more familiar with these terms. This understanding will support children’s ability to solve problems, including knowing how to add fractions with different denominators.

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Cuisenaire Rods Lesson Plan - Calculate

This lessons explores the use of Cuisenaire rods and uses play to introduce them to students.

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Pocket money: Mathematical modelling

In this lesson, students use mathematical modelling to solve problems that involve financial decisions. Students are guided to use the 4-step problem solving model to support them to unpack the problem, generate a plan to help solve it, and check their ability to work mathematically. They explore different ways to estimate ...

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Pocket money: Partitioning money amounts

In this lesson students use efficient strategies when performing calculations involving money. They explore different ways to estimate and calculate the distribution of pocket money. This is the first in a series of three lessons.

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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...

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Multiplying two-digit numbers using the area model - Calculate

This resources describes some games and activities that can be used to help students to learn strategies to solve multi-digit multiplication problems, including using the area model.

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reSolve: Multiplication - The Tiler

This task explores arrays through the context of a tiling a courtyard. Students are given the total cost of tiling a courtyard and use this to calculate the price for individual tiles. They then explore the cost of different tiling designs to determine if one is cheaper than another. Each lesson is outlined in detail including ...

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reSolve: Multiplication - Cartesian Product

This sequence of two lessons introduces the idea of multiplication as a Cartesian product, using the language of 'for each'. Students learn to use a tree diagram to find the number of possible combinations that can be made in an animal mix and match book. They learn how a simpler problem can be used to help solve a larger, ...

Interactive

Divide it up: grouping tool

Use a dividing tool to make equal shares of stationery such as pens, pencils or crayons. Complete a sentence describing a number operation. For example, pack 24 crayons into packets of 5. Predict how many packets are needed and identify how many items are left over.

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Divide it up: puppies

Use a dividing tool to make equal shares of biscuits and toys in a pet shop. For example, share 34 biscuits equally between 6 puppies. Predict how many items each puppy will get, or how many packets can be filled. Check your prediction. Decide what to do with any leftovers. Complete a sentence describing the number operations.

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Circus towers: square stacks

Work out how many acrobats are needed to form square-shaped human towers. Start by building a square tower with four acrobats: two acrobats in the base layer and two acrobats standing on their shoulders. Examine a table and graph of the total number of acrobats in the towers. Predict the number of acrobats needed to build ...

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reSolve: Algebra: Odds and Evens

This sequence of two lessons focuses on developing students' understanding of the properties of odd and even numbers. Students explore the results of adding and subtracting odd and even numbers and use these results to make generalisations. They then apply this generalisation to solve problems and to explore patterns. The ...

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reSolve: Algebra: Chess - The King

This lesson aims to build students' algebraic reasoning and understanding of number as they explore computation on the number chart. Students explore the moves of a king chess piece and how the value of the numbers change as he moves. This builds into an algebraic exploration of equivalent values that can be found on the ...

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reSolve: Authentic Problems: 10000 Centicubes

This sequence of four lessons integrates content in number and measurement to deepen students' understanding and confidence working with larger numbers. Students work flexibly with numbers up to 10 000 as they determine suitable dimensions for a container that can hold 10 000 centicubes. They are challenged to plan, construct ...

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reSolve: Algebra: Triangle Inequality

This sequence of two lessons explores the triangle inequality theorem. Students are challenged to construct triangles with a given number of matchsticks, explore and record what combinations of sticks can create valid triangles and represent their findings using mathematical expressions. Each lesson is outlined in detail ...