Media arts / Year 9 and 10

Curriculum content descriptions

Plan and design media artworks for a range of purposes that challenge the expectations of specific audiences by particular use of production processes (ACAMAM076)

  • creating media artworks that reflect a refined understanding of how lenses, exposure and aperture work in photography and applying this knowledge in different lighting conditions
  • creating and editing a soundscape for a specific audience and intention and creating their own Foley tracks to evoke a response in an intended audience
  • refining use of software to create the layout for a magazine and selecting which fonts, colours, titles, photographs and articles are to be used, depending on the magazine’s genre, style and audience
  • creating fan remixes of popular video games to introduce the games to new audiences or creating mashups of existing media to comment on issues for different audiences
  • Considering viewpoints – societies and cultures: For example – What social or cultural issue can I represent in my computer game?
  • creating media artworks in a particular genre that intend to meet or manipulate the expectations of an audience.
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Personal and social capability Personal and social capability
  • ICT capability Information and Communication Technology (ICT) capability
ScOT terms

Film editing,  Sound effects,  Photography

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