F-10 Curriculum (V8)
F-10 Curriculum (V9)
Describe position and movement (ACMMG010)
Location (Geometry), Displacement (Motion)
14 direct matches to ACMMG010 | 6 other related resources Showing the top 20 search results
Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.
The pigs are playing a game of hide and seek. One pig counts to 100 while all the other pigs go and hide. But where are the hiding pigs? The pig cannot find the hiding pigs so he sets up a table of food to lure the other pigs from their hiding places. The spoken text of this short animated story is featured in speech bubbles ...
Learn programming skills by animating characters in the puzzle levels. Use your new programming skills to create interactions between characters in the 'toy box' area. Free when reviewed on 12/5/2015.
Learn programming skills by snapping together programming blocks. Make characters walk, jump, dance and sing. Add your own voice or modify your own characters and make your own interactive story. Free when reviewed on 12/5/2015.
This app is made to be used in conjunction with the TTS floor robot, Blue-Bot. Write an algorithm and Blue-bot follows your instructions. Learn how to code using directional language. Free when reviewed on 12/5/2015.
This two-week unit develops student knowledge and understanding that skills of collections of 10 are really useful. Students are provided opportunities to: represent numbers in a variety of ways; reason about the way numbers can be combined and separated; use positional language both in a physical world context and in more ...
In this resource, students learn about how farm animals grow and change over time, focusing on naming, modelling and measuring these changes through hands-on activities. This lesson is part of a sequence of lessons that can be used with this age-group of students. Topics include Seasons and jobs on the farm; Who lives on ...
This unit develops understanding and skills of position.
This sample multi–age unit develops student knowledge, understanding, and skills of place value, number representation, and data.
This animated video highlights positional language and directions when Buster hides his dog bone in the garden. The mathematical focus is on describing the location of an object in relation to its surroundings; identifying positional and directional/navigational words; following and giving simple directions; early experiences ...
In this animated video, Abacus the cat follows clues to find her toy. Buster the puppy joins in on the fun of a toy treasure hunt. The mathematical focus is on describing the location of an object in relation to its surroundings; identifying positional and directional/navigational words; applying clues to solve a problem; ...
This simple game helps students develop their understanding of positional language.
Students describe the location of objects by indicating positions.
This two-week unit develops student knowledge, understanding and skills of measurement and units of measurement. Students are provided opportunities to: measure length by direct and indirect comparison; identify and compare area and mass; and compare internal volume by filling and packing.
This two-week unit introduces students to a half as two equal parts of a whole and the use of symbols as efficient communication for mathematical ideas. Students are provided opportunities to: recognise two equal parts as halves of a collection, a measure, a shape or an object; find and describe the halfway point in a length; ...
This two-week unit develops student knowledge, understanding and skills with 2D shapes, 3D objects, volume, and internal volume (capacity). Students are provided opportunities to: name, describe and represent 2D shapes; explore familiar 3D objects by sorting, stacking, describing, and making representations; recognise that ...
This 2-week unit develops students' understanding of how new shapes can be made from existing shapes by exploring the attributes of shapes, and by using combination and partitioning. Students learn that: two-dimensional shapes can be made by joining and partitioning existing shapes; shapes have attributes that are necessary ...
This two-week unit develops student knowledge, understanding and skills in determining what needs to be measured and the unit of measurement needed. Students are provided opportunities to: use comparative language to describe length; identify and compare the area of similar shapes using comparative language; compare internal ...
This 2-week unit introduces students to the big idea 'What you want to describe decides what unit of measure to use'. Students are provided opportunities to: recognise that the attribute you want to describe informs the unit of measure you use; describe, compare, and order measurable attributes including length, area, volume ...