Browse Australian Curriculum (version 8.2) content descriptions, elaborations and find matching resources.
F-10 Curriculum
Tools and resources
Related links
Interpret and compare data displays (ACMSP070)
Data representation
3 direct matches to ACMSP070 | 14 other related resources
Super heroes have amazing powers. To avert disaster we need a super hero who has intelligence, strength and speed. Which super hero has the right super units of each super power? Compare the super hero bar graphs. Will it be Mega Muscle Man, Atomic Angel, Keyboard Kid or some other super hero? Watch the clip to find out?
This sequence of four lessons explores fractions and statistical reasoning through conducting a series of fair tests to answer the question 'What fraction of a bottle needs to be filled with water to be the best for bottle flipping?'. The lessons focus on building understanding of fractions and collecting, organising and ...
This sequence of two lessons explores the concept of statistical variation. Students make licorice logs both by hand and by using a Play Doh machine. They record and compare the attributes of both types of licorice by plotting their findings and comparing the shapes of the two plots. Students are then challenged to produce ...
Graphs can be used to illustrate the relationship between two variables. Watch this fun animation from NASA to learn the basics of graphing.
Learn about the core concepts of fractions through 12 animated clips. View the clips on the topic that you want to learn about. These clips will help build a string foundation in fractions. Free when reviewed on 12/5/2015.
In this sequence of two lessons, students investigate how far they can jump and explore the jumping distance of a range of animals. Students first estimate the distance they can jump, then undertake an investigation by jumping using a range of techniques. Class data is recorded and displayed and students compare their jumping ...
How do we know what a house will look like before it is built? Discover how house plans work by looking at the design of a house that Hugo's family is going to build. See how a floor plan shows the room layout. See drawings of what the house will look like from different views.
These seven learning activities, which focus on 'open-ended tasks' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use investigations in order ...
This is a 29-page guide for teachers. The module introduces addition and subtraction of whole numbers.
This interactive resource engages students in mapping activities with the focus on the meaning and interpretation of map symbols and legends. Students are introduced to the symbols via text descriptions and examples. Students demonstrate their learning by responding to multiple-choice questions. This resource is one of ...
Challenge your understanding of place value in whole numbers up to 999. Receive a starting number, such as 328, and work towards turning it into a target number, such as 177, within 20 turns. Spin a random digit, choose its decimal place value and use the given operation (either addition or subtraction) on your starting ...
Test your understanding of decimal place value with whole numbers. Receive a starting number, such as 3786, and work towards turning it into a target number, such as 7664. Spin a random digit, choose its decimal place value and decide whether to add or subtract the random digit from your starting number. You can use a 'Wishball' ...
Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
In this resource students will construct picture graphs using one-to-one correspondence and information in a table, represent data in more than one way, interpret information presented in picture graphs and identify problems in picture graphs. It includes SMART Notebooks, links to interactive activities and printable worksheets. ...
Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.
This is a year 3 mathematics unit of work about saving and budgeting for a class party. The unit is intended to take about 10.5 hours of teaching and learning time spread over some months. It consists of nine student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities include ...
This is a unit of work integrating aspects of the mathematics, English and science curriculums around planning a school breakfast. The unit was written for year 3 and is intended to take about 12 hours. It consists of 11 student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities ...