Science / Year 10 / Science Understanding / Physical sciences

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Curriculum content descriptions

The motion of objects can be described and predicted using the laws of physics (ACSSU229)

Elaborations
  • gathering data to analyse everyday motions produced by forces, such as measurements of distance and time, speed, force, mass and acceleration
  • recognising that a stationary object, or a moving object with constant motion, has balanced forces acting on it
  • using Newton’s Second Law to predict how a force affects the movement of an object
  • recognising and applying Newton’s Third Law to describe the effect of interactions between two objects
ScOT terms

Motion

Interactive

Measuring Speed

Students use this resource consisting of eleven slides with diagrams, written explanation and voice-over to understand how to work out the speed of a moving object and understand how to make calculations using the relationship between speed, distance and time. There is a two-question quiz and a summary slide.

Interactive

experiMENTALS: Straw propeller

This resource contains a materials and instruction list and brief explanation for students about the process of creating a propeller using two bendy straws and a pair of scissors. A simple demonstration of one of Newton's Laws.

Interactive

Factors Affecting Thinking Distance

Students use this resource consisting of nine slides with diagrams, written explanation and voice-over to understand that the stopping distance of a car depends on the alertness of the driver as well as its speed and frictional forces. There is a two-question quiz and a summary slide.

Interactive

Sites2See: Surf safety

A webpage about surfing safety, dangerous waves and rips, and the history and science of surfing. A 'For Kids' section provides games and quizzes for young swimmers and surfers.

Video

Sports motion

This four and a half minute video segment from Catalyst provides an example of how a datalogger can be used to monitor aspects of an athlete's motion and technique. It gives examples of how science and technology interact to benefit training for a range of sports.

Interactive

Stopping Distances

Students use this resource consisting of six slides with diagrams, written explanation and voice-over to understand how to calculate the total stopping distance of a car. There is a two-question quiz and a summary slide. This resource should be used before the resource 'Factors Affecting Thinking Distance'.

Interactive

Distance-time Graphs

Students use this resource consisting of ten slides with diagrams, written explanation and voice-over to understand how to plot a distance-time graph and understand what it shows. There is a two-question quiz and a summary slide.

Audio

Space telescopes and servicing Hubble

This radio interview gives examples of how improvements in technology have influenced astronomy. The Space Shuttle Atlantis is paying a service call to the Hubble Space Telescope, repairing, replacing and deploying new equipment. Jonathan Nally describes the mission and looks at other large telescopes in orbit now, and ...

Interactive

experiMENTALS: Gravity defying wheel

This resource contains a materials and instruction list and brief explanation for students about the process of demonstrating resistance to change in a spinning a bike wheel to observe the principles of a gyroscope.

Online

Collisions and biomechanics lesson

This lesson plan investigates ways in which automobile manufacturers seek to reduce injuries that occur in car accidents. Students note the effects of car accidents on human bodies, the factors that influence the type and severity of injuries, and the safety ratings of vehicles in which they travel regularly. The resource ...

Interactive

Projectile motion

This is an interactive resource about projectile motion. Students use a simulation of a cannon to fire various objects. They can set the firing angle, initial speed, height and mass, with or without air resistance. Students are encouraged to make a game out of this simulation by trying to hit a target. This interactive ...

Interactive

Invictus Games Sydney 2018 – Science – Stage 5

Modern prosthetics are developed to offer comfort and practicality in a range of complex environments. This Stage 5 unit, The science and technology of prosthetics and the physics of movement, explores a number of technological advances in the field of prosthetics including material strength, sensors and actuators and osseointegration. ...

Video

Lift a car with human hair?

Could it be possible to lift a car with human hair? Watch as Dr Karl collects enough hair to make a rope for such an attempt. Follow his progress at testing heavier and heavier objects until the final attempt. Can the rope of hair withstand the force?

Video

Do different things fall faster?

Want to find out what happens when you drop a watermelon and an apple from the top of a building? In this clip, Bernie Hobbs and Ruben Meerman, investigate whether the mass of an object influences how fast it falls. Bernie and Ruben ride the 'Giant Drop' at Dreamworld, drop a watermelon and apple from an eighth floor balcony, ...

Video

Speeding: a little is a lot

As the speed of a car increases, the amount of energy also increases. When speeds above 60 km per hour are reached, the risk of crashing increases exponentially. Watch this animated road safety clip to discover how speed impacts on reaction time and braking distance, increasing the rate of crash risk.

Video

What is a physics engine?

Video games have evolved over the years to become more realistic. One reason for this could be that when objects move in video games, they seem to obey the laws of physics. The software that allows for this is called a physics engine. One equation that game programmers might be using when programming their physics engine ...

Online

Fossils to fuels

What are fossil fuels? How do they form? What do we use them for? Could renewable energies, like hydro, wind and solar, replace fossil fuels in the future?

Interactive

Was Galileo right?

This is an interactive resource about the effect of gravity on objects of various mass during free fall. Students investigate the effect of gravity on two objects and predict what the position-time and velocity-time graphs will look like. They then compare graphs for the light and heavy objects and explain the differences, ...

Interactive

Energy skate park

This is an interactive resource about the potential and kinetic energy changes as a skater rolls around a skate park. Students learn about conservation of energy with a skater, they can build tracks, ramps and jumps for the skater and view the kinetic energy, potential energy and friction as he moves. Students can also ...

Video

Examples of Bernoulli's theorem

Have you ever wondered how a yacht sails into the wind? Watch as the Experimentals team works through practical demonstrations of Bernoulli's theorem. You're in for a few surprises as you learn how gases and liquids change their behavior as they begin to flow.