Design and technologies / Foundation to Year 2 / Design and Technologies Processes and Production Skills

Curriculum content descriptions

Generate, develop and record design ideas through describing, drawing and modelling (ACTDEP006)

Elaborations
  • comparing and contrasting features of existing products to provide new ideas, for example exploring toys with several movable parts with the view to designing and making a simple puppet with one movable part
  • communicating design ideas by modelling, and producing and labelling two-dimensional drawings using a range of technologies to show different views (top view and side view), for example a new environment such as a cubby house or animal shelter
  • recording a judgement about design ideas with teacher guidance, for example expressing own likes and dislikes about a design idea
  • identifying one common testing method, and recording results, for example taste-testing comparisons of a food product and recording results in a digital form
  • describing how design ideas meet the needs of those who will use the solution
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Problem solving,  Technical drawing,  Modelling,  Design briefs,  Graphic arts

Online

Cross age making a robot

This lesson sequence is a cross-age project that can be used for students in year 5/6 in collaboration with students from years 1-2. In this project, students collaborate on a code for an unplugged robot. They design, test and modify the robot and create instruction manuals.