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Design and technologies / Foundation to Year 2 / Design and Technologies Processes and Production Skills

Curriculum content descriptions

Use personal preferences to evaluate the success of design ideas, processes and solutions including their care for environment (ACTDEP008)

Elaborations
  • developing criteria for success with teacher guidance including consideration of impact on environment
  • recording a judgment about design ideas with teacher guidance, for example expressing own likes and dislikes about a design idea
  • reflecting on the processes and challenges of designing and producing a solution and sharing these reflections using digital technologies, for example when growing a food product, designing a structure to take a load or making a nutritious snack
  • suggesting areas for design improvement
General capabilities
  • Literacy Literacy
  • Critical and creative thinking Critical and creative thinking
  • Personal and social capability Personal and social capability
  • Ethical understanding Ethical understanding
Cross-curriculum priorities
ScOT terms

Human impact,  Design,  Self-evaluation

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Material world – Stage 1

In this lesson sequence, students investigate how properties of materials determine their use. Students identify a range of natural materials used by Aboriginal and Torres Strait Islander Peoples for a specific cultural purpose. There is an optional ‘maker hour’ for students to produce, implement, test and evaluate a shelter ...

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Creating a food garden: vision

This learning activity is part of a sequence of 5 individual learning activities focused on creating a food garden. The order of these learning activities are: vision, site assessment, installing a no dig garden bed, planting and harvesting. OUTCOMES For children to: • appreciate what they would like to achieve from creating ...

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Water flow

In this module, students discuss the importance of water and discover effective ways of transporting it to meet personal and community needs. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student resource sheets. The resource also provides an editable ...

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Chair for bears

In this module, students investigate the common design features of chairs and how different types of chairs fit different sized people and have a range of purposes. They discuss the size and shape of different toys and analyse the requirements for a suitable chair for their toy. The module includes a comprehensive teacher ...

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Rice baby

This module connects students to the world around them as they discover that each person is unique whilst also sharing common traits and needs. Students cultivate a sense of empathy and experience different perspectives by being encouraged to care for their rice baby. The module includes a comprehensive teacher guide, curriculum ...

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Little Red Hen's robot friend

This module focuses on the impact of technology, particularly robots, on our everyday lives. Based on the folktale The Little Red Hen, students are encouraged to create their own automated solution to help the Little Red Hen carry her wheat. The module includes a comprehensive teacher guide, curriculum links, materials ...

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Every bird needs a home

In this set of learning activities, students investigate how habitat loss affects biodiversity. Students undertake field work and investigate the problem within the context of their school. Using a collaborative learning approach and problem-solving skills, students design a bird habitat to increase bird numbers. The module ...

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Cryptic code

This set of learning activities engages students in designing bilingual signs using local aboriginal languages. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student resource sheets. The resource also provides an editable module template, is supported ...

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Transportation Innovation

In this activity, students participate in a design challenge to use natural materials to design and create a tool that can be used to transport an object between two places. The activity provides students with an opportunity to explore how natural materials can be changed and combined to solve problems (Year 2) and use ...

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Material world – ES1

In this lesson sequence, students investigate how the properties of materials determine their use in design solutions while introducing students to the material sciences and design thinking. Student investigate, plan and design a chair for their favourite teddy or doll to sit next to them while they are completing their ...

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Supporting the Implementation of Digital Technologies in Disadvantaged Schools: Case study of impact, outcomes and sustainability (2020)

This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on supporting the Implementation of Digital Technologies in disadvantaged schools. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its ...

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Supporting Implementation of Digital Technologies: Progress report – Focus on curriculum and pedagogy and learning outcomes (2019)

This PDF is an extensive report on the success of the Digital Technologies in Focus (DTiF) project, with a focus on curriculum and pedagogy and learning outcomes. The evaluation gathered qualitative data to create rich case study accounts of six schools' engagement in the project and its impacts and outcomes.

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Digital Technolodgies in Focus: external evaluation - findings on a page

This PDF is a one-page summary of the key findings of an external evalation of the Digital Technologies in Focus project in Australia’s most disadvantaged schools.