F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This webpage includes a unit of work focuses students on becoming aware of unsafe situations and using self-talk to keep themselves safe. Students identify strategies to avoid unsafe situations and communicate their understandings by creating comic strips, role plays and games. Finally students are challenged to identify ...
Imagine if 60,000 people turned up to your birthday party! How would you convince your parents that it wasn't your fault? A good way would be to use evidence to make your argument credible, or believable. Watch how this clip, a news story about Facebook and internet privacy, carefully selects sources of information to make ...
This webpage includes a unit of work about how to be a safe, active and responsible citizen on and around the rail network. The resource focuses on identifying: hazards, pedestrian and crowd behaviour, emotions, bullying and peer pressure that impact on the decisions young people make. It includes: teacher notes, three ...
This webpage includes a unit of work about how to be a safe, active and responsible citizen on and around the rail network. The resource focuses on identifying the hazards and the hazardous behaviours and influences such as emotions and peer pressure that may impact the decisions young people make on and around the rail ...
This scope and sequence unit explores how the performance of computer hardware – such as CPU and RAM – is determined by its specifications, and how digital networks (wired and wireless) can also be compared in terms of requirements. Students are introduced to the concepts of network protocols and cryptography for ensuring ...
This scope and sequence unit introduces students to common digital systems and builds an understanding of the role hardware and software play as students use digital systems for a purpose. They also learn about how to practice being safe users of digital systems.
In this unit students investigate how technology impacts their health, safety and wellbeing. Using this information students will be empowered to make personal choices about how they use technology in their daily lives. They will reflect on their use of technology and develop strategies to seek help when needed.
This scope and sequence unit introduces students to common digital systems and builds an understanding of the role hardware and software play as students use digital systems for a purpose. They also learn about how to practise being safe users of digital systems.
This resource provides links to lessons and activities at each level of schooling from Foundation to Year 10 in the area of online safety.
In this scope and sequence unit students use critical thinking to evaluate information online as they conduct research on their digital project, which also gives them opportunity to practise agreed online behaviours and protocols.
This scope and sequence unit explores the internal components of a digital device and their function. It explores computers connected via networks and how to use safe behaviours in a digital world.
This sequence and scope unit introduces students to using the basic features of common digital tools to share content and collaborate. Students learn about using appropriate behaviours when working with others and sharing content. They also access school computer systems safely.
This unit considers how and why data is kept secure on the internet. Students refresh and build on their understanding of network hardware and internet protocols. They examine the Australian Privacy Principles and their implications for individuals and organisations, providing a rationale to explore how cyberthreats can ...
This scope and sequence unit explores peripherals of common digital systems and their function. Students investigate behaviours and protocols to stay safe online.
Students investigate strategies that promote safe practices online.
Students discuss the positives and challenges of using technology to communicate. They also reflect on their own and other people’s online behaviour.
Explore the conversation cards to inspire conversations about privacy and use of technology that is new to students. Download, print and cut out the cards to use with your class.
Find resources related to developing a positive digital footprint, helping students discern the difference in being online and offline, methods of protecting passwords and identity, and strategies for socialising safely.
Find resources about evaluating what should be shared online, learning more about the nature of in-app purchasing, assessing the value of playing a lot of video games, and support for students in the development of positive and assertive online skills.