F-10 Curriculum (V8)
F-10 Curriculum (V9)
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Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!
How do we know what a house will look like before it is built? Discover how house plans work by looking at the design of a house that Hugo's family is going to build. See how a floor plan shows the room layout. See drawings of what the house will look like from different views.
Use grid references to find places on a map. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Use compass points and a scale to find places on a map. Understand abbreviations such as N, W, SW and E. Follow instructions to find four locations. As you go, look up the meaning of tricky words.
Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...
This module focuses on the impact of technology, particularly robots, on our everyday lives. Based on the folktale The Little Red Hen, students are encouraged to create their own automated solution to help the Little Red Hen carry her wheat. The module includes a comprehensive teacher guide, curriculum links, materials ...
This simple game helps students develop their understanding of positional language.
In this outdoor task, students draw a map of the playground. Use this task to observe the students’ ability to follow and give directions using the language of position and direction.
Use this task to assess language the student uses to describe position, direction and pathways in familiar environments.