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Listed under:  Mathematics  >  Statistics and probability  >  Data representation  >  Tables (Data)
Interactive

Simple coordinates game

This is an interactive resource about plotting and identifying points on the Cartesian plane. The resource can be used in one of two modes. In the View mode, the student can enter the coordinates, and the corresponding point is identified on the coordinate plane when the 'Plot' button is selected. In the Guess mode, the ...

Downloadable

How can transport connect us to places? – Stage 1

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University.

Video

What are pixels?

Meet Kevin Systrom and Piper Hanson as they explain how digital images work. What are pixels, those tiny dots of light, made from? How are colours created and represented? What does Kevin say about the way mathematical functions are used to create different image filters. What is the difference between image resolution ...

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reSolve: What a Load of Rubbish

In this series of three lessons, students conduct an audit of the rubbish they find in their playground. They use a range of categories to sort, display and interpret the data and make simple inferences. They then reclassify the rubbish collected as to whether it can be recycled, composted or if it needs to go into the ...

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reSolve: Sport Stats

In this lesson, students examine sporting scores and explore the concept of the average of a set of scores. Students collect sporting scores from real and hypothetical games, use blocks to visualise an even distribution of scores across matches and then explore how to calculate the average of a set of scores. The lesson ...

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reSolve: Authentic Problems: What's For Lunch?

This sequence of four lessons invites students to investigate how many of a chosen food item are eaten at their school in a year. Students identify the mathematical knowledge they need to find how many of the selected items they eat in a year and devise a plan to find the total number, using grouping, partitioning and repeated ...

Video

Pet Superstars: Guinea pig superstar

Meet Larissa and her guinea pig called 'Superstar'. Learn how Larissa cares for her guinea pig pets and what her dream is. Find out what makes Superstar a superstar pet.

Video

Count Us In, Ep 9: Using data about favourite foods

Flynn helps Dodly gather information about monsters' favourite foods for Dodly's new cafe menu. Watch and learn while the two monsters research their friends' favourite foods and then display and organise this information. Will Flynn ever get fed at Cafe de Dodly?

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Mental computation

This is a website designed for both teachers and students that discusses methods of mental computation. In particular, applying the associative, commutative and distributive laws to aid mental and written computation is discussed. These are important ideas for the introduction of algebra. There are pages for both teachers ...

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Introduction to algebra

This is a website designed for both teachers and students that addresses the introduction of algebra. It is particularly relevant for introducing the idea of the use of a variable as a way of representing numbers. There are pages for both teachers and students. The student pages contain interactive questions for students ...

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The laws of arithmetic and their use in algebra

This is a website designed for both teachers and students that refers to algebraic notation, the laws of arithmetic and the use of these laws in algebra from the Australian Curriculum for year 7 students. It contains material on algebraic notation, the commutative and associative laws, the use of brackets and the orders ...

Interactive

Selling: chocolate

In this interactive game, students must interpret data on chocolate bar sales, to identify ways to increase sales. Students will interpret graphs and tables to help them design a chocolate bar recipe for a target audience. They will interpret data to help them design a wrapper and advertising poster for their chocolate ...

Interactive

Leisure survey

Explore how kids use their leisure time. Choose questions to ask in a survey. For example, look at the percentages of kids that play tennis, basketball or netball. Examine a table of results. Sort the data and use it to answer questions. Display the results using a suitable type of graph such as a pie chart, bar graph or ...

Interactive

Ready to race: wheels, jets, tyres and gears

Go to a race track and collect information from different kinds of visual texts to make your kart the fastest on the track. First, add important kart parts and choose the style of kart you want. Then collect information about the time and place of your race. Next, go to the garage to set up your kart before doing a starting ...

Interactive

Wild ride: get a grip

Investigate the role of friction in performance of bicycle tyres. Test how the type of tread affects grip and speed. Choose tyres best suited to track and weather conditions in a time trial. Please note that the 'About Grip' button is intentionally hidden and will only appear based on the user's choices. This learning object ...

Interactive

It's a drag

Investigate the braking efficiency of cars and trucks. Test stopping distances under controlled conditions. Compare effects of vehicle type, tyres, road surface and weather conditions. Choose driving speed, then apply brakes and compare stopping distances. Answer questions about friction, tyres and driver fatigue. This ...

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Representing Patterns (Year 7) - Calculate

Patterns can be represented in several ways and this unit will explore five different representations.

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Linear Algebra Year 7 - Calculate

The focus of this activity is to find out what students know about linear equations and what are some of the different strategies students are able to use and explain. Do students prefer to use equations or do students rely more on empty number lines?

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Coin Toss - Calculate

The focus of this activity is for students to conduct an experiment that involves chance.They will use the information they gather to represent their findings.

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Pattern & Algebra Year 4 - Calculate

The focus of this activity is to discover if students can use numbers to describe a pattern created with objects. We want to encourage students to record what they know about the pattern in a table and then use this information to help predict future terms and identify the rule or function for the pattern. By recording ...