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Listed under:  Translation (Geometry)

### Mapping the sea floor

Hydrographers chart the seabed and coastline, giving ships a map to help them avoid running into underwater trouble. Use this clip as a context for exploring the mapping of the sea floor. Think about scale and how to indicate different depths using contour lines.

### Viewfinder: all angles [ESL]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. One of ...

### Viewfinder: backwards glance [ESL]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. The original ...

### Viewfinder: flip side [ESL]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. The original ...

### Viewfinder: up front [ESL]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. View ...

### Using 'Photo hunt' - Teacher idea

This Teacher idea provides video footage of students using an interactive digital resource to explore 2D representations of 3D objects. It describes and provides access to the digital curriculum resource used in the classroom, along with other relevant resources.

### Viewfinder [Flash player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. Progress ...

### Photo hunt [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate a base grid until the view matches the original photo. Progress through four levels. ...

### Photo hunt: level 1 [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate a base grid until the view matches the original photo. Both the original photo ...

### Photo hunt: level 2 [Flash Player version]

Explore visual perspectives of solids such as cylinders, spheres, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate a base grid until the view matches the original photo. You may need to ...

### Photo hunt: level 3 [Flash Player version]

Explore visual perspectives of solids such as cylinders, spheres, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate a base grid until the view matches the original photo. The view of the ...

### Photo hunt: level 4

Explore visual perspectives of solids such as cylinders, spheres, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rotate the scene until the view matches the original photo. The solids in the ...

### Viewfinder: all angles [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. One of ...

### Viewfinder: backwards glance [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. The original ...

### Viewfinder: flip side [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. The original ...

### Viewfinder: up front [Flash Player version]

Explore visual perspectives of solids such as cylinders, cones and cuboids. Match a 2D photo of a group of 3D objects taken from a different viewpoint. Identify the relative positions of the solids by comparing 2D outlines and colours. Rearrange the objects on a base grid until the view matches the original photo. View ...

### Building site [Flash Player version]

Look down on some building towers (a plan view). Build a street-level view of the buildings from a given perspective: front, side or back. Move on to view buildings from a corner angle; build a side view. Then build a group of blocks consistent with top and side views. Rotate the scene to check views from different angles. ...

### Building site: level 1 [Flash Player version]

Look down at a group of single-storey buildings. Think about which buildings could be seen by a person standing on the ground. Use coloured blocks to build a street-level view of the buildings. Build views from different perspectives: front, side or back. This learning object is one in a series of four objects that progressively ...

### Building site: level 2 [Flash Player version]

Look down at a group of buildings, including some with more than one storey. Think about which buildings could be seen by a person standing on the ground. Use coloured blocks to build a street-level view of the buildings. Build views from different perspectives: front, side or back. This learning object is one in a series ...

### Building site: level 3 [Flash Player version]

Look from a corner angle at a group of buildings. Think about which walls could be seen in a side view. Use marked blocks to build all four side views. Rotate the scene to check views from different angles. This learning object is one in a series of four objects that progressively increases in difficulty. The series is ...