Mathematics / Year 4 / Number and Algebra / Number and place value

Curriculum content descriptions

Apply place value to partition, rearrange and regroup numbers to at least tens of thousands to assist calculations and solve problems (ACMNA073)

Elaborations
  • recognising and demonstrating that the place-value pattern is built on the operations of multiplication or division of tens
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Place value,  Associativity

Video

BTN: What is an abacus?

An abacus is a tool that helps people solve maths problems. Why might some people still use, and encourage the use of, an abacus when there are more contemporary tools like calculators?

Online

Counting games - years 1 and 2

This is a teacher resource that includes a set of student activities including counting games, focusing on numbers to 100, accompanied by copy masters and a detailed teacher guide for each activity. The games include the Korean number counting game sam yew gew - referred to as 'sam-yuk-gu' in the Australian Curriculum. ...

Text

ROWCO - Calculate

ROWCO is a card game that will help students practice their addition facts while playing an engaging strategy game.

Text

Crocodile and Shark (4–6) - Calculate

In this game students practise addition and subtraction of 2-digit numbers, using multiple strategies.

Video

MathXplosion, Ep 6: Zero the hero

What is the role of zero as a placeholder for large numbers such as 1 million, 1 billion and 1 trillion? Find out about the notion of place value and powers of ten through the act of bead counting.

Interactive

The difference bar: go figure

This tutorial is suitable for use with a screen reader. It explains how to split up numbers in your head when finding the difference between two numbers such as 26 and 73. Work through sample questions and instructions explaining how to use linear partitioning techniques. Find the difference between pairs of numbers. Split ...

Online

TIMES Module 7: Number and Algebra: addition of whole numbers - teacher guide

This is a 16-page guide for teachers. This module introduces addition of whole numbers.

Online

TIMES Module 3: Number and Algebra: multiplication and division - teacher guide

This is a 23-page guide for teachers. This module contains a description of suitable models for multiplication, a discussion of the type of problem phrased in words that requires multiplication for its solution, and mental and written strategies for multiplication. The use of the commutative, associative and distributive ...

Online

TIMES Module 2: Number and Algebra: addition and subtraction - teacher guide

This is a 29-page guide for teachers. The module introduces addition and subtraction of whole numbers.

Online

TIMES Module 1: Number and Algebra: counting and place value - teacher guide

This is a 16-page guide for teachers. It is a module introducing the concept of place value.

Interactive

Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

Interactive

Summing Decimals

An interactive resource in which students learn how to add and subtract numbers that have up to two decimal places.

Interactive

Wishball: hundredths

Test your understanding of decimal place value with numbers that include hundredths. Receive a starting number, such as 46.87, and work towards turning it into a target number, such as 85.32. Spin a random digit, choose its decimal place value and decide whether to add or subtract the random digit from your starting number. ...

Video

Decimal fractions video

Use this video to explore decimal fractions, how they are represented and how we use them in day-to-day contexts.

Online

TIMES Module 5: Number and Algebra: using place value to write numbers - teacher guide

This is a 16-page guide for teachers. a module that introduces place value.

Online

TIMES Module 8: Number and Algebra: subtraction of whole numbers - teacher guide

This is a 16-page guide for teachers. This module continues the consideration of whole numbers.

Interactive

MoneySmart: helping out

This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...