F-10 Curriculum (V8)
F-10 Curriculum (V9)
Tools and resources
Recognise that probabilities range from 0 to 1 (ACMSP117)
| 14 other related resources
This is a website designed for both teachers and students in year 5, and addresses components of the probability topic. It is particularly relevant for discussing chance experiments where the probability of events is equally likely and for describing those events using fractions. There are pages for both teachers and students. ...
This planning resource for Year 5 is for the topic of Conduct chance experiments. Students conduct repeated chance experiments including those with and without equally likely outcomes. They then observe the outcome of their chance experiments, record data and describe the relative frequencies.
Have you ever played a game that required you to roll a dice? Did you know that you have equal chances of rolling any of the six numbers? Can you think of another experiment where you have an equal chance of getting one result or the other?
This planning resource for Year 5 is for the topic of Possible outcomes. Students list the possible outcomes of chance experiments involving equally likely outcomes and compare to those which are not equally likely.
This resource is a web page containing three dice games to explore chance. Each dice game has simple instructions to play the interactive strategy game. The games provide a useful way to investigate the chance of rolling a particular number after successive trials. This resource is one activity from the NRICH collection.
This teaching resource outlines an introductory activity for students involving rolling two dice multiple times, adding the numerical value shown on the faces and recording the outcome using a tally sheet. The resource could be used by teachers to plan a class activity, or for students to carry out at home. The resource ...
A simple interactive simulation in which students compare probabilities.
Use a vending machine to get an awful meal such as fly soup, worm pasta or yucky duck. The machine serves a meal randomly from four slots. Work out the likelihood of getting each type of meal. Then choose a matching probability word: impossible, unlikely, equal, likely or certain. Run simple probability experiments. Compare ...
Look at results in a frequency graph compiled after testing an unseen spinner. Work out the likely proportions of colours in the mystery spinner. Use a tool to build a new spinner (a dial with a pointer). Choose up to five equal-sized sectors. Fill the sectors with up to five colours. For example, make a five-part spinner ...
This tutorial is suitable for use with a screen reader. It explains how the use of simple words can describe the likelihood of everyday events. How likely is an event: certain, likely, equal chance, unlikely or certainly not? Answer some questions using these words and then build your own examples. Learn how to describe ...
These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...
Mathematician Lily Serna visits Luna Park to explain a great probability pitfall. She shares a century-old tale from Monte Carlo casino, and then she puts its lesson to the test. If you flip a coin and it lands on heads three times in a row, what result would you predict for the next flip? Find out why intuition might land ...
Graphs can be used to illustrate the relationship between two variables. Watch this fun animation from NASA to learn the basics of graphing.
Explore graphs, grids and mapping with a focus on reading and writing location data using coordinate geometry. Grids and maps illustrate the concepts of parallel/perpendicular lines (axes or labelled number lines), ordered pairs and intersection points.
Do you know what chance is? It's the probability or the likelihood of something happening. Watch this video as Grace explains the probability of picking a red marble out of a bowl. What's the probability of picking a green marble?