F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This downloadable lesson resource introduces the concept of ‘Number Walks’: taking a stroll with the class or group around the school or the local neighbourhood. Guided by the teacher, students note down anything they see that relates back to their understanding of the topic and then conduct a plenary session back in the ...
This quick game encourages students to use their fingers to model numbers in different ways.
In this game, students add single digit numbers and subitise domino dot patterns.
Count with Dodly and Flynn as they count their clay monsters and their toy dinosaur collection. Count a range of animals including kangaroos, butterflies and whales. Even count backwards as they launch a rocket into space.
Dodly and Flynn explore counting with ordinal numbers from first through to sixth. Investigate the order of ice-cream on an ice-cream cone, sheep being shorn and playing 'pass the parcel'. Where did the missing birthday cake go? Could it be the prize in pass the parcel?
Explore numbers with Flynn and Dodly as they compare their marble collection, dinosaur toys and the noses on Dodly's pictures. Who has more? Who has less? Who has the same? These are questions often asked during an ordinary day. Help Flynn work out how many dinosaurs Dodly has in his bag. Use the clues that Dodly gives Flynn.
Dodly is trying to keep count of the number of sheep in the backyard. Flynn helps Dodly to keep count by representing the numbers in different ways. They use models, drawings, strokes and numerals to keep count. Also discover the ways different cultures have recorded numbers.
This sequence of four lessons presents a purposeful context for counting using the context of planning a tea party. Students consider items required for a small party, draw and count the items and then extend this to a larger party for the whole class. Each lesson is outlined in detail including curriculum links, vocabulary, ...
This is a collection of digital activities and printable worksheets that uses the Italian ordinal numbers 20 to 100 in a variety of contexts, such as expressing weights and distances (in kilograms and kilometres), ages, phone numbers and street addresses, and playing cultural games such as tombola. It provides drills for ...
This is a collection of digital activities and printable worksheets that introduces Italian cardinal numbers one to ten. It provides simple exercises to support numbers recognition in context, as well as a range of pronunciation drills. Translations, solutions and flashcards for essential vocabulary are also provided. This ...
This sequence of two lessons explores early algebraic thinking around the concept of equivalence. Students develop equivalence understanding by partitioning numbers into two parts. They explore the commutative property and compensation as they are challenged to find all possible combinations. Each lesson is outlined in ...
This sequence of lessons explores counting on strategies and early addition skills. Students represent numbers using animals with different numbers of legs and explore how one number can be represented in multiple ways. They also explore the concept of efficiency when comparing various representations. Students are then ...
Watch Dodly and Flynn at the monster fair investigating ways of representing the numbers from one to five. Two is a double, such as in a double scoop of ice-cream. Tally marks and 'tri' are used as representations of three, while four monster apples are shown as 3 and 1 or 2 and 2.
Dodly and Flynn meet while Flynn is building a model volcano. They count snails and toy dinosaurs and show different ways to represent each of the numbers from six to ten through writing, drawing or sharing between two groups. The Super Seven and others also help out.
This sequence of four lessons focuses on counting large collections of objects and developing efficient counting strategies. Students explore the ambiguous nature of a 'handful' and investigate how different sized hands and different grabbing techniques will result in different quantities of macaroni. Each lesson is outlined ...
This resource is a web page containing a short task to explore counting patterns. Dominoes are used to make counting patterns, add the next two dominoes that follow the pattern. A printable resource is also available to support the task. This resource is an activity from the NRICH website.
This sequence of four lessons invites students to investigate how many of a chosen food item are eaten at their school in a year. Students identify the mathematical knowledge they need to find how many of the selected items they eat in a year and devise a plan to find the total number, using grouping, partitioning and repeated ...
This sequence of two lessons explores the multiplicative place value properties of numbers. Students learn to represent numbers up to 1000 as multiples of 100s, 10s and 1s. Students skip count according to random arrangements of place value cards and explore whether the order of the cards affects the totals. They then use ...